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  2. Waiting for Godot - Wikipedia

    en.wikipedia.org/wiki/Waiting_for_Godot

    Waiting for Godot (/ ˈ ɡ ɒ d oʊ / ⓘ GOD-oh or / ɡ ə ˈ d oʊ / ⓘ gə-DOH [1]) is a play by Irish playwright Samuel Beckett in which two characters, Vladimir (Didi) and Estragon (Gogo), engage in a variety of discussions and encounters while awaiting the titular Godot, who never arrives. [2]

  3. Vladimir (Waiting for Godot) - Wikipedia

    en.wikipedia.org/wiki/Vladimir_(Waiting_for_Godot)

    The "optimist" (and, as Beckett put it, "the major character" 1) of Godot, he represents the intellectual side of the two main characters (in contrast to his companion Estragon's earthy simplicity). One explanation of this intellectualism is that he was once a philosopher.

  4. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  5. Client-side prediction - Wikipedia

    en.wikipedia.org/wiki/Client-side_prediction

    So, instead of the client only sending control input to the server and waiting for an updated game state in return, the client also, in parallel with this, predicts the game state locally, and gives the user feedback without awaiting an updated game state from the server.

  6. Lucky (Waiting for Godot) - Wikipedia

    en.wikipedia.org/wiki/Lucky_(Waiting_for_Godot)

    Lucky is a character from Samuel Beckett's Waiting for Godot. He is a slave to the character Pozzo. [1] Lucky is unique in a play where most of the characters talk incessantly: he only utters two sentences, one of which is more than seven hundred words long (the monologue). Lucky suffers at the hands of Pozzo willingly and without hesitation.

  7. Talk:Waiting for Godot - Wikipedia

    en.wikipedia.org/wiki/Talk:Waiting_for_Godot

    Waiting for Godot is the archetypical example of nonsense displacing sense in the 20th century. It forms a neat triangle, with nonsense painting (Picasso) and nonsense books (Finnegan's Wake) at the other corners.

  8. Theatre of the absurd - Wikipedia

    en.wikipedia.org/wiki/Theatre_of_the_Absurd

    Waiting for Godot, a herald for the Theatre of the Absurd. Festival d'Avignon, dir. Otomar Krejča, 1978.. The theatre of the absurd (French: théâtre de l'absurde [teɑtʁ(ə) də lapsyʁd]) is a post–World War II designation for particular plays of absurdist fiction written by a number of primarily European playwrights in the late 1950s.

  9. List of HTTP status codes - Wikipedia

    en.wikipedia.org/wiki/List_of_HTTP_status_codes

    A request method is not supported for the requested resource; for example, a GET request on a form that requires data to be presented via POST, or a PUT request on a read-only resource. 406 Not Acceptable The requested resource is capable of generating only content not acceptable according to the Accept headers sent in the request.