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Shogi, like western chess, can be divided into the opening, middle game and endgame, each requiring a different strategy.The opening consists of arranging one's defenses and positioning for attack, the middle game consists of attempting to break through the opposing defenses while maintaining one's own, and the endgame starts when one side's defenses have been compromised.
How To Play Shogi (将棋): Lesson 11: Fork; How To Play Shogi (将棋): Lesson 13: Pin and Defender Removal; How To Play Shogi (将棋): Lesson 7: Check and Checkmate; How To Play Shogi (将棋): Lesson 10: Piece Exchange and Values of Pieces; How To Play Shogi (将棋): Lesson 12: Skewer and Discovery; Shogi Exercises · Playlist of various ...
Shogi (将棋, shōgi, English: / ˈ ʃ oʊ ɡ i /, [1] Japanese:), also known as Japanese chess, is a strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as Western chess, chaturanga, xiangqi, Indian chess, and janggi.
Climbing Silver (棒銀 bōgin, literally "pole-silver") is a shogi strategy.. Climbing Silver involves advancing a silver upward along with an advanced or dropped pawn supported by the rook aiming to break through the opponent's camp on their bishop's side.
In shogi, the Fujii System (藤井システム fujii shisutemu) is a set of Fourth File Rook strategies used against various Static Rook strategies. It was created as a way to attack Static Rook Anaguma castle positions.
The 10-Piece (十枚落ち jūmai-ochi) handicap in shogi has all of White's pieces removed except for the king and their line of pawns. (Thus, their rook, bishop, golds, silvers, knights, and lances are all missing.) This handicap is very severe and, thus, not competitive. It is not deemed an official handicap of the Japan Shogi Association ...
This is a significant difference from western chess, in which a player can play specifically to obtain draws for gaining half points. In the case of sennichite, professional shogi players will have to immediately play a subsequent game (or as many games as necessary) with sides reversed in order to obtain a true win outcome. (That is, the ...
Win on time: In games with a time control, a player wins if the opponent runs out of time, even if the opponent has a superior position, as long as the player has a theoretical possibility to checkmate the opponent were the game to continue.