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  2. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    In motion control, the design focus is on straight, linear motion, with the need to move a system from one steady position to another (point-to-point motion). The design concern from a jerk perspective is vertical jerk; the jerk from tangential acceleration is effectively zero since linear motion is non-rotational.

  3. Cam (mechanism) - Wikipedia

    en.wikipedia.org/wiki/Cam_(mechanism)

    The cam can be seen as a device that converts rotational motion to reciprocating (or sometimes oscillating) motion. [clarification needed] [3] A common example is the camshaft of an automobile, which takes the rotary motion of the engine and converts it into the reciprocating motion necessary to operate the intake and exhaust valves of the cylinders.

  4. Rotating reference frame - Wikipedia

    en.wikipedia.org/wiki/Rotating_reference_frame

    In classical mechanics, the Euler acceleration (named for Leonhard Euler), also known as azimuthal acceleration [8] or transverse acceleration [9] is an acceleration that appears when a non-uniformly rotating reference frame is used for analysis of motion and there is variation in the angular velocity of the reference frame's axis. This article ...

  5. Scotch yoke - Wikipedia

    en.wikipedia.org/wiki/Scotch_yoke

    The Scotch yoke (also known as slotted link mechanism [1]) is a reciprocating motion mechanism, converting the linear motion of a slider into rotational motion, or vice versa. The piston or other reciprocating part is directly coupled to a sliding yoke with a slot that engages a pin on the rotating part.

  6. Euler's equations (rigid body dynamics) - Wikipedia

    en.wikipedia.org/wiki/Euler's_equations_(rigid...

    In classical mechanics, Euler's rotation equations are a vectorial quasilinear first-order ordinary differential equation describing the rotation of a rigid body, using a rotating reference frame with angular velocity ω whose axes are fixed to the body. They are named in honour of Leonhard Euler. Their general vector form is

  7. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    The linear motion can be of two types: uniform linear motion, with constant velocity (zero acceleration); and non-uniform linear motion, with variable velocity (non-zero acceleration). The motion of a particle (a point-like object) along a line can be described by its position , which varies with (time). An example of linear motion is an ...

  8. Rack and pinion - Wikipedia

    en.wikipedia.org/wiki/Rack_and_pinion

    A rack and pinion is a type of linear actuator that comprises a circular gear (the pinion) engaging a linear gear (the rack). [1] Together, they convert between rotational motion and linear motion: rotating the pinion causes the rack to be driven in a line. Conversely, moving the rack linearly will cause the pinion to rotate.

  9. Straight-line mechanism - Wikipedia

    en.wikipedia.org/wiki/Straight-line_mechanism

    A straight-line mechanism is a mechanism that converts any type of rotary or angular motion to perfect or near-perfect straight-line motion, or vice versa. Straight-line motion is linear motion of definite length or "stroke", every forward stroke being followed by a return stroke, giving reciprocating motion.