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The linear motion can be of two types: uniform linear motion, with constant velocity (zero acceleration); and non-uniform linear motion, with variable velocity (non-zero acceleration). The motion of a particle (a point-like object) along a line can be described by its position , which varies with (time). An example of linear motion is an ...
There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.
[4] [5] [6] A kinematics problem begins by describing the geometry of the system and declaring the initial conditions of any known values of position, velocity and/or acceleration of points within the system. Then, using arguments from geometry, the position, velocity and acceleration of any unknown parts of the system can be determined.
In physics, motion is when an object changes its position with respect to a reference point in a given time. Motion is mathematically described in terms of displacement , distance , velocity , acceleration , speed , and frame of reference to an observer, measuring the change in position of the body relative to that frame with a change in time.
Consequently, the acceleration is the second derivative of position, [7] often written . Position, when thought of as a displacement from an origin point, is a vector: a quantity with both magnitude and direction. [9]: 1 Velocity and acceleration are vector quantities as well. The mathematical tools of vector algebra provide the means to ...
The relative velocity of an object B relative to an observer A, denoted (also or ), is the velocity vector of B measured in the rest frame of A. The relative speed v B ∣ A = ‖ v B ∣ A ‖ {\displaystyle v_{B\mid A}=\|\mathbf {v} _{B\mid A}\|} is the vector norm of the relative velocity.
The solution of these equations of motion provides a description of the position, the motion and the acceleration of the individual components of the system, and overall the system itself, as a function of time. The formulation and solution of rigid body dynamics is an important tool in the computer simulation of mechanical systems.
Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)