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Unleashed Project is a mod of Sonic Generations developed by Team Unleashed, consisting of modders Dario FF, S0LV0, ChimeraReiax, and MilesGBOY, that ports most of the daytime stages from Sonic Unleashed. The mod additionally features new textures and shading techniques designed to mimic those featured in Sonic Unleashed, and a revamped hub ...
Sonic Generations [c] is a 2011 platform game developed by Sonic Team and published by Sega for the PlayStation 3, Xbox 360, Windows, and Nintendo 3DS.Produced in commemoration of the 20th anniversary of the Sonic the Hedgehog series, the game follows Sonic and his sidekick Tails as they form an alliance with their past selves and travel through levels from previous Sonic games.
Sonic Unleashed [c] is a 2008 platform game developed by Sonic Team and published by Sega.An installment in the Sonic the Hedgehog series, it follows Sonic as he attempts to restore the world after his nemesis Doctor Eggman shatters it with a powerful laser to unleash Dark Gaia, an ancient evil which periodically transforms Sonic into a werewolf form (dubbed a "Werehog").
With Sega's diversification of its studios, R&D #8 became Sonic Team in 2000, with Naka as CEO and Sonic Team USA as its subsidiary. Sega's financial troubles led to several major structural changes in the early 2000s, the United Game Artists studio was absorbed by Sonic Team in 2003, and Sonic Team USA became Sega Studios USA in 2004.
Sonic the Hedgehog [a] is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega.The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist.
Video games developed by Sonic Team (formerly known as Sega-AM8), a Japanese division of Sega. For video games developed by Sonic Team USA , see Category:Sega Studio USA games . Subcategories
The decision to include Sonic the Hedgehog stages and bosses in Sonic Generations was criticized by critics; Jim Sterling of Destructoid referred to the Silver boss fight as the "catch" of the otherwise high-quality game. [96] [97] In 2015, a fan group, Gistix, began developing a remake for Windows using the Unity engine. [98]
Naoto Ohshima, Sonic Team artist who designed the Sonic the Hedgehog character. Shortly after the release of Sonic the Hedgehog, Naka, Yasuhara, and a number of other Japanese developers relocated to California to join Sega Technical Institute (STI), a development division established by Mark Cerny intended as an elite studio combining the design philosophies of American and Japanese developers.