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  2. Vehicle dynamics - Wikipedia

    en.wikipedia.org/wiki/Vehicle_dynamics

    Vehicle dynamics is the study of vehicle motion, e.g., how a vehicle's forward movement changes in response to driver inputs, propulsion system outputs, ambient conditions, air/surface/water conditions, etc. Vehicle dynamics is a part of engineering primarily based on classical mechanics.

  3. Project Chrono - Wikipedia

    en.wikipedia.org/wiki/Project_Chrono

    Project Chrono is a physics engine developed by University of Parma, University of Wisconsin-Madison and members of its open source community. It supports simulating rigid and soft body dynamics, collision detection, vehicle dynamics, fluid-solid interaction, deformable terrain, and granular dynamics, among other physical systems.

  4. Performance driving techniques - Wikipedia

    en.wikipedia.org/wiki/Performance_driving_techniques

    Performance Driving is categorized as a driver of an automobile utilizing specific techniques [1] to maximize the performance potential (See also vehicle dynamics) of the automobile during acceleration, turning, and braking maneuvers, typically while driving at a facility dedicated——and specifically constructed——to host automobile motorsport competitive events.

  5. Roll moment - Wikipedia

    en.wikipedia.org/wiki/Roll_moment

    In vehicle dynamics, the roll moment can be calculated as the product of three quantities: the vehicle's sprung mass, the portion of its mass supported by the suspension, whatever lateral acceleration that the vehicle is experiencing, usually centripetal acceleration from a turn, and

  6. Understeer and oversteer - Wikipedia

    en.wikipedia.org/wiki/Understeer_and_oversteer

    Understeer and oversteer are vehicle dynamics terms used to describe the sensitivity of the vehicle to changes in steering angle associated with changes in lateral acceleration. This sensitivity is defined for a level road for a given steady state operating condition by the Society of Automotive Engineers (SAE) in document J670 [ 1 ] and by the ...

  7. Automotive suspension design process - Wikipedia

    en.wikipedia.org/wiki/Automotive_suspension...

    Typically a vehicle designer is operating within a set of constraints. The suspension architecture selected for each end of the vehicle will have to obey those constraints. For both ends of the car this would include the type of spring, location of the spring, and location of the shock absorbers.

  8. Driving - Wikipedia

    en.wikipedia.org/wiki/Driving

    The rules of the road, driver licensing and vehicle registration schemes vary considerably between jurisdictions, as do laws imposing criminal responsibility for negligent driving, vehicle safety inspections and compulsory insurance. Most countries also have differing laws against driving while under the influence of alcohol or other drugs.

  9. Tire model - Wikipedia

    en.wikipedia.org/wiki/Tire_model

    In vehicle dynamics, a tire model is a type of multibody simulation used to simulate the behavior of tires. In current vehicle simulator models, the tire model is the weakest and most difficult part to simulate.