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The walk, a four-beat gait. The walk is a four-beat gait that averages about 7 kilometres per hour (4.3 mph). When walking, a horse's legs follow this sequence: left hind leg, left front leg, right hind leg, right front leg, in a regular 1-2-3-4 beat.
Flat racing – Equestrian sport; Harness racing – A form of horse racing that uses a two-wheeled cart; Point-to-point – Form of horse racing; Steeplechase – Horse race form originally from Ireland, featuring jumps over fence and ditch obstacles
Competitors run in heats against other riders Many of the games involve picking up or placing objects at speed Speed mounting and dismounting is an essential skill. Gymkhana classes are a collection of timed speed events such as; barrel racing, pole bending, keyhole race, keg race (also known as "down and back"), flag racing, a hybrid pattern like mountain cow horse, and stake race.
Related: Cinematic Video of Horses Running Together Shows the True Beauty of the American West "Wow," commenter @ms.dheehee began, "doggie wasn't far behind. That's impressive!"
The Horse in Motion is a series of cabinet cards by Eadweard Muybridge, including six cards that each show a sequential series of six to twelve "automatic electro-photographs" depicting the movement of a horse. Muybridge shot the photographs in June 1878.
Cross-country courses for eventing are held outdoors through fields and wooded areas. The terrain is unique for each course, which usually incorporates the course into the natural terrain of the area, and therefore events in certain parts of the world may be held on mostly flat land, while others are over very strenuous hills.
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A horse and rider at the canter A miniature horse at a gallop. The canter and gallop are variations on the fastest gait that can be performed by a horse or other equine.The canter is a controlled three-beat gait, [1] while the gallop is a faster, four-beat variation of the same gait. [2]