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In this scenario, the player controls Leon S. Kennedy before engaging an enemy. Leon's health and ammunition are displayed at the bottom right corner of the screen. Resident Evil 6 allows players to select between four scenarios with interwoven storylines centered on Division of Security Operations (DSO) agent Leon S. Kennedy, Bioterrorism Security Assessment Alliance (BSAA) Captain Chris ...
RE Engine, also known as Reach for the Moon Engine, [1] [2] is a video game engine created by Capcom.Originally designed for Resident Evil 7: Biohazard, it has since been used in a variety of the company's games, such as Devil May Cry 5, Monster Hunter Rise and Street Fighter 6.
Resident Evil, known as Biohazard (バイオハザード, Baiohazādo) in Japan, is a Japanese horror game series and media franchise created by Capcom.It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments inhabited by zombies and other mutated creatures.
A remake of the original Resident Evil; Re-released on Wii under the title Resident Evil Archives: Resident Evil; Remastered in high definition for Xbox 360, PlayStation 3, PlayStation 4, Windows, and Nintendo Switch under the title Resident Evil HD Remaster
Resident Evil 4 [a] is a 2023 survival horror game developed and published by Capcom.A remake of the 2005 game Resident Evil 4, players control the US agent Leon S. Kennedy, who must save Ashley Graham, the daughter of the United States president, from the mysterious Los Illuminados cult who live in European territory.
Resident Evil 5 [b] is a 2009 third-person shooter video game developed and published by Capcom. It is a major installment in the Resident Evil series, and was announced in 2005—the same year its predecessor Resident Evil 4 was released. Resident Evil 5 was released for the PlayStation 3 and Xbox 360 consoles in March 2009 and for Windows in ...
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MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.
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