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Open-source software development can be divided into several phases. The phases specified here are derived from Sharma et al. [3] A diagram displaying the process-data structure of open-source software development is shown on the right. In this picture, the phases of open-source software development are displayed, along with the corresponding ...
This standard referred for iterations of a software development [14] to "the sequential phases of a software development cycle" and stated that "the contractor shall implement a software development cycle that includes the following six phases: Software Requirement Analysis, Preliminary Design, Detailed Design, Coding and Unit Testing ...
Object-oriented analysis and design (OOAD) is a technical approach for analyzing and designing an application, system, or business by applying object-oriented programming, as well as using visual modeling throughout the software development process to guide stakeholder communication and product quality.
Diagramming in this context means creating and editing UML diagrams; that is diagrams that follow the graphical notation of the Unified Modeling Language. The use of UML diagrams as a means to draw diagrams of – mostly – object-oriented software is generally agreed upon by software developers. When developers draw diagrams of object ...
Dynamic systems development method (DSDM) is an agile project delivery framework, initially used as a software development method. [ 1 ] [ 2 ] First released in 1994, DSDM originally sought to provide some discipline to the rapid application development (RAD) method. [ 3 ]
The Shlaer–Mellor method, also known as object-oriented systems analysis (OOSA) or object-oriented analysis (OOA) is an object-oriented software development methodology introduced by Sally Shlaer and Stephen Mellor in 1988. The method makes the documented analysis so precise that it is possible to implement the analysis model directly by ...
Software architecture erosion may occur in each stage of the software development life cycle and has varying impacts on the development speed and the cost of maintenance. Software architecture erosion occurs due to various reasons, such as architectural violations , the accumulation of technical debt , and knowledge vaporization . [ 42 ]
A class diagram exemplifying the singleton pattern. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns, which describe how to solve recurring problems in object-oriented software. [1]