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Pages in category "Side-scrolling platformers" The following 200 pages are in this category, out of approximately 296 total. This list may not reflect recent changes .
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms that require jumping and climbing to traverse.
GameSalad is used by consumers and creative professionals such as graphic designers, animators, and game developers [2] for rapidly prototyping, [3] building and self-publishing cross-platform games and interactive media. The application runs on both Mac OS X and Windows computers. Access to a Mac is required for publishing to iTunes, but all ...
Side-scrolling role-playing video games (2 C, 57 P) Pages in category "Side-scrolling video games" The following 200 pages are in this category, out of approximately 532 total.
The Itchy & Scratchy Game is a side-scrolling platform game based on The Itchy & Scratchy Show, a show within a show in the animated television series The Simpsons. [2] There are seven levels in the game. The player controls Itchy, a mouse whose goal is to torture and kill the cat Scratchy.
A beat 'em up (also known as brawler and, in some markets, beat 'em all [1]) is a video game genre featuring hand-to-hand combat against a large number of opponents. . Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, while a number of modern games feature more open three-dimensional (3D) environments with yet larger numbers
[2] [3] Side-scrolling was later popularized by side-scrolling shoot 'em ups in the early 1980s. Defender, demonstrated by Williams Electronics in late 1980 and entering production in early 1981, allowed side-scrolling in both directions in a wrap-around game world, extending the boundaries of the game world, while also including a mini-map radar.
Endless runners can be side-scrolling, as in the genre's early titles, top-down, or 3D, but the player is placed in a neverending level in which the character automatically moves forward. The player's only form of control is to have the character dodge obstacles, either by moving out of the way or using a specific button. [ 5 ]