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The torch.class(classname, parentclass) function can be used to create object factories . When the constructor is called, torch initializes and sets a Lua table with the user-defined metatable , which makes the table an object .
This metadata includes the function's name, attributes, module name, parameter types, return type, and more. For example: The mangled name for a method func calculate(x: int) -> int of a MyClass class in module test is _TFC4test7MyClass9calculatefS0_FT1xSi_Si, for 2014 Swift. The components and their meanings are as follows: [14]
In Python, if a name is intended to be "private", it is prefixed by one or two underscores. Private variables are enforced in Python only by convention. Names can also be suffixed with an underscore to prevent conflict with Python keywords. Prefixing with double underscores changes behaviour in classes with regard to name mangling.
PyTorch is a machine learning library based on the Torch library, [4] [5] [6] used for applications such as computer vision and natural language processing, [7] originally developed by Meta AI and now part of the Linux Foundation umbrella.
In programming languages, name resolution can be performed either at compile time or at runtime. The former is called static name resolution, the latter is called dynamic name resolution. A somewhat common misconception is that dynamic typing implies dynamic name resolution. For example, Erlang is dynamically typed but has static name ...
A function definition starts with the name of the type of value that it returns or void to indicate that it does not return a value. This is followed by the function name, formal arguments in parentheses, and body lines in braces. In C++, a function declared in a class (as non-static) is called a member function or method.
Function prototypes include the function signature, the name of the function, return type and access specifier. In this case the name of the function is "Sum". The function signature defines the number of parameters and their types. The return type is "void". This means that the function is not going to return any value.
The same function name is used for more than one function definition in a particular module, class or namespace; The functions must have different type signatures, i.e. differ in the number or the types of their formal parameters (as in C++) or additionally in their return type (as in Ada). [9]