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  2. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    ^a Only classes are supported. ^b structs in C++ are actually classes, but have default public visibility and are also POD objects. C++11 extended this further, to make classes act identically to POD objects in many more cases. ^c pair only

  3. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    Although C and C++ do not allow the compiler to reorder structure members to save space, other languages might. It is also possible to tell most C and C++ compilers to "pack" the members of a structure to a certain level of alignment, e.g. "pack(2)" means align data members larger than a byte to a two-byte boundary so that any padding members ...

  4. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.

  5. Comparison of programming languages (syntax) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    Comparison of ALGOL 68 and C++; ALGOL 68: Comparisons with other languages; Compatibility of C and C++; Comparison of Pascal and Borland Delphi; Comparison of Object Pascal and C; Comparison of Pascal and C; Comparison of Java and C++; Comparison of C# and Java; Comparison of C# and Visual Basic .NET; Comparison of Visual Basic and Visual Basic ...

  6. Talk:C++ classes - Wikipedia

    en.wikipedia.org/wiki/Talk:C++_classes

    The fact that structs in C++ are classes/objects with members that are public by default should not be of any real interest, unless you're writing code to parse C++ source. There's a clear conceptual difference between a struct and a class, and C++'s "structs" are not really structs at all. --StuartBrady 20:35, 4 March 2006 (UTC)

  7. One Definition Rule - Wikipedia

    en.wikipedia.org/wiki/One_Definition_Rule

    The One Definition Rule (ODR) is an important rule of the C++ programming language that prescribes that classes/structs and non-inline functions cannot have more than one definition in the entire program and templates and types cannot have more than one definition by translation unit.

  8. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    In both C and C++, one can define nested struct types, but the scope is interpreted differently: in C++, a nested struct is defined only within the scope/namespace of the outer struct, whereas in C the inner struct is also defined outside the outer struct.

  9. Union type - Wikipedia

    en.wikipedia.org/wiki/Union_type

    They have some restrictions as opposed to traditional unions: in C11, they must be a member of another structure or union, [2] and in C++, they can not have methods or access specifiers. Simply omitting the class-name portion of the syntax does not make a union an anonymous union.