enow.com Web Search

  1. Ad

    related to: video game copyright protection companies

Search results

  1. Results from the WOW.Com Content Network
  2. Intellectual property protection of video games - Wikipedia

    en.wikipedia.org/wiki/Intellectual_property...

    Various crossover games bring in characters, settings and other elements from other video games commonly outside of the publisher's IP realm, such as in the case of the Super Smash Bros. series. This type of licensing tends to pose an issue for the retention and preservation of video games particular on digital download services.

  3. Tetris Holding, LLC v. Xio Interactive, Inc. - Wikipedia

    en.wikipedia.org/wiki/Tetris_Holding,_LLC_v._Xio...

    Xio Interactive, Inc., 863 F.Supp.2d 394 (D.N.J. 2012), was a 2012 American legal case related to copyright of video games, confirming that a game's look and feel can be protected under copyright law. Tetris Holding is a company that holds the copyright to the original Tetris game from 1985

  4. Intellectual property protection by Nintendo - Wikipedia

    en.wikipedia.org/wiki/Intellectual_property...

    Nintendo is one of the largest video game publishers in the world, producing both hardware and software. Since the release of the Nintendo Entertainment System in 1985, the company has generally been proactive to assure its intellectual property in both hardware and software is legally protected.

  5. Midway Manufacturing Co. v. Artic International, Inc. - Wikipedia

    en.wikipedia.org/wiki/Midway_Manufacturing_Co._v...

    The lawsuit was part of a trend of "knock-off" video games in the early 1980s, with courts recognizing that a video game can qualify for protection as a copyrighted audiovisual work. Both Galaxian and Pac-Man were bestselling games in the early 1980s, with Pac-Man generating over $1 billion in revenues, as well as sequels, merchandising, and a ...

  6. Sony Computer Entertainment, Inc. v. Connectix Corp.

    en.wikipedia.org/wiki/Sony_Computer...

    Sony understandably seeks control over the market for devices that play games Sony produces or licenses. The copyright law, however, does not confer such a monopoly." [4] The Ninth Circuit Court also reversed the district court's ruling that the Virtual Game Station tarnished Sony's "PlayStation" trademark.

  7. Lewis Galoob Toys, Inc. v. Nintendo of America, Inc. - Wikipedia

    en.wikipedia.org/wiki/Lewis_Galoob_Toys,_Inc._v...

    The Galoob decision continues to influence legal discussions of fair use of copyrighted video game content, such as how to apply the principle of permanency to a live stream or Let's Play. [22] By deterring companies from being overly litigious, the case was essential to the future of video game modding in the United States and globally. [3]

  8. Ubisoft Sues Google, Apple For Game Copyright Infringement

    www.aol.com/news/ubisoft-sues-google-apple-game...

    Video game company Ubisoft is said to have filed a lawsuit against Alphabet Inc.’s Google (GOOGL) and Apple Inc. (AAPL) alleging that the two tech giants are selling a game that’s a “near ...

  9. Atari, Inc. v. North American Philips Consumer Electronics Corp.

    en.wikipedia.org/wiki/Atari,_Inc._v._North...

    The first video game cases raised the issue of whether a video game's graphics counted as a fixed work, an essential first step for copyright protection. Courts consistently ruled for the plaintiffs, that copyright indeed protected games as audiovisual works, more than protecting the underlying code. [2]

  1. Ad

    related to: video game copyright protection companies