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  2. Haptic technology - Wikipedia

    en.wikipedia.org/wiki/Haptic_technology

    Haptic feedback is commonly used in arcade games, especially racing video games. In 1976, Sega's motorbike game Moto-Cross, [21] also known as Fonz, [22] was the first game to use haptic feedback, causing the handlebars to vibrate during a collision with another vehicle. [23] Tatsumi's TX-1 introduced force feedback to car driving games in 1983 ...

  3. YouTube VR - Wikipedia

    en.wikipedia.org/wiki/YouTube_VR

    In December 2017, the app was released on Steam for HTC Vive. [9] In November 2018, YouTube VR was released on the Oculus Store for the Oculus Go headset. [ 10 ] YouTube VR was updated since for compatibility with successive Quest devices, and was ported to Pico 4 .

  4. HP TouchPad - Wikipedia

    en.wikipedia.org/wiki/HP_TouchPad

    The HP TouchPad also allows for haptic feedback with vibration function. The hardware includes an ARM -based Qualcomm Snapdragon processor and 1 GB of RAM. [ 32 ] " Touch to Share" allows a Pre 3 mobile to share information such as websites by touching its sensors with the TouchPad's sensors.

  5. Force Touch - Wikipedia

    en.wikipedia.org/wiki/Force_Touch

    Apple's haptic engine called the Taptic Engine resides in these devices, which houses a linear actuator producing vibratory effects as feedback. Apple enabled application developers to leverage the pressure sensitivity of trackpads and touchscreens into their own apps. 3D Touch was discontinued with the iPhone 11 and onwards.

  6. Android 12 - Wikipedia

    en.wikipedia.org/wiki/Android_12

    Android 12 adds support for spatial audio, and MPEG-H 3D Audio, and supports transcoding of HEVC video for backwards compatibility with apps which do not support it. [31] A new API known as HapticGenerator allows the OS to generate haptic feedback from audio on compatible devices. [35]

  7. Microsoft SwiftKey - Wikipedia

    en.wikipedia.org/wiki/Microsoft_SwiftKey

    Microsoft SwiftKey is a virtual keyboard app originally developed by TouchType for Android and iOS devices. It was first released for Android in July 2010, [ 5 ] followed by an iOS release in September 2014 after Apple's implementation of third-party keyboard support.

  8. Alto's Odyssey - Wikipedia

    en.wikipedia.org/wiki/Alto's_Odyssey

    Odyssey takes advantage of Apple's Haptic engine in order to give feedback for landing a trick or when the player interacts with the game world. [12] Alto's Odyssey was initially launched only on iOS, with an Android release slated for a later date. On February 21, 2018, the game was released on the App Store at a price of US $4.99. [13]

  9. Samsung Galaxy S III - Wikipedia

    en.wikipedia.org/wiki/Samsung_Galaxy_S_III

    The device was launched with Android 4.0.4 "Ice Cream Sandwich", was updated to Android 4.3 "Jelly Bean", and can be updated to Android 4.4.2 "KitKat" on variants with 2 GB of RAM. The phone's successor, the Samsung Galaxy S4 , was announced on 14 March 2013 and was released the following month.