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  2. List of platform-independent GUI libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_platform...

    This is a list of notable library packages implementing a graphical user interface (GUI) platform-independent GUI library (PIGUI). These can be used to develop software that can be ported to multiple computing platforms with no change to its source code.

  3. List of widget toolkits - Wikipedia

    en.wikipedia.org/wiki/List_of_widget_toolkits

    The Microsoft Foundation Classes (MFC), a C++ wrapper around the Windows API. The Windows Template Library (WTL), a template-based extension to ATL and a replacement of MFC; The Object Windows Library (OWL), Borland's alternative to MFC. The Visual Component Library (VCL) is Embarcadero's toolkit used in C++Builder and Delphi. It wraps the ...

  4. Windows UI Library - Wikipedia

    en.wikipedia.org/wiki/Windows_UI_Library

    Windows UI Library (WinUI codenamed "Jupiter", [3] [4] and also known as UWP XAML and WinRT XAML) is a user interface API that is part of the Windows Runtime programming model that forms the backbone of Universal Windows Platform apps (formerly known as Metro-style or Immersive) for the Windows 8, Windows 8.1, Windows 10 and Windows Phone 8.1 operating systems.

  5. Object Windows Library - Wikipedia

    en.wikipedia.org/wiki/Object_Windows_Library

    The Object Windows Library (OWL) is a C++ object-oriented application framework designed to simplify desktop application development for Windows and (some releases) OS/2. OWL was introduced by Borland in 1991 and eventually deprecated in 1997 in favor of their Visual Component Library (VCL).

  6. wxWidgets - Wikipedia

    en.wikipedia.org/wiki/WxWidgets

    wxWidgets (formerly wxWindows) is a widget toolkit and tools library for creating graphical user interfaces (GUIs) for cross-platform applications. wxWidgets enables a program's GUI code to compile and run on several computer platforms with no significant code changes.

  7. Visual Component Library - Wikipedia

    en.wikipedia.org/wiki/Visual_Component_Library

    In 1995 Borland released Delphi, its first release of an Object Pascal IDE and language. Up until that point, Borland's Turbo Pascal for DOS and Windows was largely a procedural language, with minimal object-oriented features, and building UI frameworks with the language required using frameworks like Turbo Vision and Object Windows Library.

  8. FireMonkey - Wikipedia

    en.wikipedia.org/wiki/FireMonkey

    FireMonkey is a cross-platform UI framework, and allows developers to create user interfaces that run on Windows, macOS, iOS and Android. It is written to use the GPU where possible, and applications take advantage of the hardware acceleration features available in Direct2D on Windows Vista, Windows 7, Windows 8 and Windows 10, OpenGL on macOS, OpenGL ES on iOS and Android, and on Windows ...

  9. JUCE - Wikipedia

    en.wikipedia.org/wiki/Juce

    JUCE is used in particular for its GUI and plug-ins libraries. It is dual licensed under the GPLv3 and a commercial license. [2] The aim of JUCE is to allow software to be written such that the same source code will compile and run identically on Windows, macOS and Linux platforms. It supports various development environments and compilers.