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  2. Davidson & Associates - Wikipedia

    en.wikipedia.org/wiki/Davidson_&_Associates

    Other subsidiaries included First Byte, Maverick Software, Fas-Track and Educational Resources [3] as well as Gryphon Software. [1] Davidson & Associates was known chiefly for their Blaster series of educational games, including Math Blaster as well as their licensed games based on the products of Fisher-Price. [3]

  3. Madeline (video game series) - Wikipedia

    en.wikipedia.org/wiki/Madeline_(video_game_series)

    The series' gameplay has been compared to other edutainment games, such as Big Thinkers, Fisher-Price video games, JumpStart and Reader Rabbit. [18] The games contain minigames about reading comprehension, mathematics, problem-solving and cultural studies. [19] They have a simple, straightforward design. [20]

  4. Kasey the Kinderbot - Wikipedia

    en.wikipedia.org/wiki/Kasey_the_Kinderbot

    Kasey the Kinderbot is an educational toy learning system designed, developed, and sold by Fisher-Price, a wholly owned division of the Mattel Corporation, nominated for the Educational Toy of the Year award in 2002. [1] Because of its strong commercial sales, Kasey was reported as an important item in the balance sheet of Fisher-Price.

  5. The Learning Company - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Company

    The Learning Company was founded in 8 May 1980 by Ann McCormick; Leslie Grimm; Teri Perl; and Warren Robinett, a former Atari, Inc. employee who had programmed the game Adventure. [2] They saw the Apple II as an opportunity to teach young children concepts of math, reading, science, problem-solving, and thinking skills.

  6. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  7. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games.The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten.

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