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Marine shrimp farming is an aquaculture business for the cultivation of marine shrimp or prawns [Note 1] for human consumption. Although traditional shrimp farming has been carried out in Asia for centuries, large-scale commercial shrimp farming began in the 1970s, and production grew steeply, particularly to match the market demands of the United States, Japan and Western Europe.
Scanline rendering (also scan line rendering and scan-line rendering) is an algorithm for visible surface determination, in 3D computer graphics, that works on a row-by-row basis rather than a polygon-by-polygon or pixel-by-pixel basis.