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There are no Jewelcrafting-only pure PvP stat gems. Gems: Stormy River's Heart: 320 PvP Power Mystic Sun's Radiance: 320 PvP Resilience Vivid Wild Jade: 160 PvP Power and 160 PvP Resilience ...
Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance consists of adjusting rewards, challenges, and/or elements of a game to create the intended player experience.
World of Warcraft: Wrath of the Lich King is the second expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following The Burning Crusade. It launched on November 13, 2008 and sold 2.8 million copies within the first day, making it the fastest selling computer game of all time released at that point.
World of Warcraft: Cataclysm is the third expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Wrath of the Lich King. It was officially announced at BlizzCon on August 21, 2009, although dataminers and researchers discovered details before it was announced by Blizzard. [2]
Diagram illustrating user requests to an Elasticsearch cluster being distributed by a load balancer. (Example for Wikipedia.). In computing, load balancing is the process of distributing a set of tasks over a set of resources (computing units), with the aim of making their overall processing more efficient.
The Corrupted Blood debuff being spread among characters in Ironforge, one of World of Warcraft's in-game cities. The Corrupted Blood incident (also known as the World of Warcraft pandemic) [1] [2] took place between September 13 and October 8, 2005, in World of Warcraft, a massively multiplayer online role-playing game (MMORPG) developed by Blizzard Entertainment.
Weighted fair queueing (WFQ) is a network scheduling algorithm. WFQ is both a packet-based implementation of the generalized processor sharing (GPS) policy, and a natural extension of fair queuing (FQ).