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Learner characteristics and cognitive learning outcomes have been identified as the key factors in research on the implementation of games in educational settings. In the process of learning a language through an online game, there is a strong relationship between the learner's prior knowledge of that language and their cognitive learning outcomes.
Cognitive theory mostly explains complex forms of learning in terms of reasoning, problem solving and information processing. [14] Emphasis must be placed on the fact that the goal of all aforementioned viewpoints is considered to be the same - the transfer of knowledge to the student in the most efficient and effective manner possible. [ 17 ]
Higher-order thinking, also known as higher order thinking skills (HOTS), [1] is a concept applied in relation to education reform and based on learning taxonomies (such as American psychologist Benjamin Bloom's taxonomy). The idea is that some types of learning require more cognitive processing than others, but also have more generalized benefits.
Cognitive psychology is the scientific study of human mental processes such as attention, language use, memory, perception, problem solving, creativity, and reasoning. [1] ...
Cognitive development is defined as the emergence of the ability to consciously cognize, understand, and articulate their understanding in adult terms. Cognitive development is how a person perceives, thinks, and gains understanding of their world through the relations of genetic and learning factors. [1]
These broad cognitive processes include: attending, perceiving, and remembering. [5] Important to this perspective is the idea that such cognitive processes are domain-general, and are applied to learning many different kinds of information in addition to benefiting word acquisition. [5]
Social cognitive theory proposes that much of human learning occurs through the social environment. [3] [2] Many ideas surrounding social cognitive theory were proposed by Albert Bandura, a clinical psychologist. Unlike behaviorism, which argues that learning is caused through the reinforcement of actions and routines, social cognitive theory ...
The theory stipulates that there are several different types or levels of learning. The significance of these classifications is that each different type requires different types of instruction. Gagné identifies five major categories of learning: verbal information, intellectual skills, cognitive strategies, motor skills and attitudes.