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  2. The Complete Book of Necromancers - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Book_of...

    The Complete Book of Necromancers is a sourcebook for the second edition of the Advanced Dungeons & Dragons fantasy adventure role-playing game.As part of the DMGR series, the information in this book is intended for use by the Dungeon Master to develop villains and NPCs, and is not recommended for use by players.

  3. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  4. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    An essential rulebook for any players and Dungeon Masters alike of the D&D game. 304: 0-7869-1550-1: Dungeon Master's Guide: Core Rulebook II: Monte Cook, Jonathan Tweet, Skip Williams: September 1, 2000: An essential rulebook for Dungeon Masters of the D&D game. 224: 0-7869-1551-X: Monster Manual: Core Rulebook III: Monte Cook, Jonathan Tweet ...

  5. Szass Tam - Wikipedia

    en.wikipedia.org/wiki/Szass_Tam

    Szass is a lich, an undead necromancer. He is the leader and most powerful of the Red Wizards of Thay, a group consisting of eight wizards with the title of zulkir who are the rulers of the country Thay. Many of the creatures that serve Szass Tam are undead. [1] [2] [3]

  6. Dungeons & Dragons Rules Cyclopedia - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_Rules...

    [it] lacks many of the examples and patient explanation you'll find in the D&D box sets". [2] The same year, a revised introductory Dungeons & Dragons set was released to introduce new players to the game. [3] This was the second revision to the D&D rules. [4]

  7. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    A similar paradigm of spell schools was retained for the 3rd edition of D&D as well. Despite removing the restrictions on race/class combinations, D&D 3.0 edition retained the gnomish affinity for becoming illusionists by making illusionist (not wizard) the gnome's favored class. This was dropped in the 3.5 edition in favor of bard.

  8. Tome and Blood - Wikipedia

    en.wikipedia.org/wiki/Tome_and_Blood

    The reviewer from Pyramid commented that "In some ways, the theme of Tome And Blood could be everything old is new again." The reviewer cited the example of the Arcane Order, originally found in the 2nd edition book The College of Wizardry, by Bruce R. Cordell.

  9. Appendix N - Wikipedia

    en.wikipedia.org/wiki/Appendix_N

    D&D’s engine of memorised spells is known as the “Vancian magic system” after the work of Jack Vance, who also inspired the Thief player class, and several early spells. [7] Vance freely gave permission to Gygax to use his Ioun Stones as a magical item in the game on the condition that his books received a mention (as they then did in the ...