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  2. Heap's algorithm - Wikipedia

    en.wikipedia.org/wiki/Heap's_algorithm

    In a 1977 review of permutation-generating algorithms, Robert Sedgewick concluded that it was at that time the most effective algorithm for generating permutations by computer. [2] The sequence of permutations of n objects generated by Heap's algorithm is the beginning of the sequence of permutations of n+1 objects.

  3. Stack-sortable permutation - Wikipedia

    en.wikipedia.org/wiki/Stack-sortable_permutation

    The sequence of pushes and pops performed by Knuth's sorting algorithm as it sorts a stack-sortable permutation form a Dyck language: reinterpreting a push as a left parenthesis and a pop as a right parenthesis produces a string of balanced parentheses. Moreover, every Dyck string comes from a stack-sortable permutation in this way, and every ...

  4. Superpermutation - Wikipedia

    en.wikipedia.org/wiki/Superpermutation

    In combinatorial mathematics, a superpermutation on n symbols is a string that contains each permutation of n symbols as a substring. While trivial superpermutations can simply be made up of every permutation concatenated together, superpermutations can also be shorter (except for the trivial case of n = 1) because overlap is allowed.

  5. Longest repeated substring problem - Wikipedia

    en.wikipedia.org/wiki/Longest_repeated_substring...

    The string spelled by the edges from the root to such a node is a longest repeated substring. The problem of finding the longest substring with at least k {\displaystyle k} occurrences can be solved by first preprocessing the tree to count the number of leaf descendants for each internal node, and then finding the deepest node with at least k ...

  6. Josephus problem - Wikipedia

    en.wikipedia.org/wiki/Josephus_problem

    In computer science and mathematics, the Josephus problem (or Josephus permutation) is a theoretical problem related to a certain counting-out game. Such games are used to pick out a person from a group, e.g. eeny, meeny, miny, moe. A drawing for the Josephus problem sequence for 500 people and skipping value of 6.

  7. Bogosort - Wikipedia

    en.wikipedia.org/wiki/Bogosort

    In computer science, bogosort [1] [2] (also known as permutation sort and stupid sort [3]) is a sorting algorithm based on the generate and test paradigm. The function successively generates permutations of its input until it finds one that is sorted. It is not considered useful for sorting, but may be used for educational purposes, to contrast ...

  8. Permutation pattern - Wikipedia

    en.wikipedia.org/wiki/Permutation_pattern

    In combinatorial mathematics and theoretical computer science, a (classical) permutation pattern is a sub-permutation of a longer permutation.Any permutation may be written in one-line notation as a sequence of entries representing the result of applying the permutation to the sequence 123...; for instance the sequence 213 represents the permutation on three elements that swaps elements 1 and 2.

  9. Transposition cipher - Wikipedia

    en.wikipedia.org/wiki/Transposition_cipher

    Both the width of the rows and the permutation of the columns are usually defined by a keyword. For example, the keyword ZEBRAS is of length 6 (so the rows are of length 6), and the permutation is defined by the alphabetical order of the letters in the keyword. In this case, the order would be "6 3 2 4 1 5".

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