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Pixel shaders, also known as fragment shaders, compute color and other attributes of each "fragment": a unit of rendering work affecting at most a single output pixel. The simplest kinds of pixel shaders output one screen pixel as a color value; more complex shaders with multiple inputs/outputs are also possible. [ 5 ]
Other functions like abs, sin, pow, etc, are provided but they can also all operate on vector quantities, i.e. pow(vec3(1.5, 2.0, 2.5), abs(vec3(0.1, -0.2, 0.3))). GLSL supports function overloading (for both built-in functions and operators, and user-defined functions), so there might be multiple function definitions with the same name, having ...
The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.
Inbreeding is the production of offspring from the mating or breeding of individuals or organisms that are closely related genetically. [1] By analogy, the term is used in human reproduction , but more commonly refers to the genetic disorders and other consequences that may arise from expression of deleterious recessive traits resulting from ...
Saltwater crocodiles (Crocodylus porosus) have mated with Siamese crocodiles (Crocodylus siamensis) in captivity producing offspring which in a number of cases have grown over 20 feet (6.1 metres) in length. It is likely that wild hybridization occurred historically in parts of southeast Asia.
The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.
Kil'ayim (or Klayim; Hebrew: כִּלְאַיִם, romanized: kilʾayim, lit. 'hybrid, mixture, diverse kinds') are the prohibitions in Jewish law which proscribe the planting of certain mixtures of seeds, grafting, the mixing of plants in vineyards, the crossbreeding of animals, the formation of a team in which different kinds of animals work together, and shatnez, or the mixing of wool with ...
Sheep have a breeding season (tupping) in the autumn, though some can breed year-round. [1] As a result of the influence of humans on sheep breeding, ewes often produce multiple lambs. This increase in lamb births, both in number and birth weight, may cause problems with delivery and lamb survival, requiring the intervention of shepherds. [2]