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The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.
Java: 2006 Yes 3D Cross-platform: GPL: Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java ...
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[9] [10] Newer versions include a sample application called CefSimple that, along with an accompanying tutorial, show how to create a simple application using CEF 3. [ 11 ] Documentation can be found in the header files located in the "include" directory [ 12 ] [ 13 ] and on wiki pages.
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Some games that do not natively support Lua programming or scripting, have this function added by mods, as ComputerCraft does for Minecraft. Also, Lua is used in non-video game software, such as Adobe Lightroom , Moho , iClone , Aerospike , and some system software in FreeBSD and NetBSD , and used as a template scripting language on MediaWiki ...
Freeswitch, an open-source telephony platform, can make use of Lua as a scripting language for call control and call flow among other things. Garry's Mod, a sandbox video game, uses Lua for mods, called addons, published on the Steam Workshop. Geany, a code editor, has a Lua plugin, GeanyLua.
Wikipedia:Bots/Requests for approval to ask for permission to run a bot; Wikipedia:Bot requests to request that someone write a bot to do something. Text and/or other creative content from this version of Wikipedia:Creating a bot was copied or moved into mw:Manual:Creating a bot with this edit on 18:56, 11 October 2014 (UTC).