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For example: 3 6; 3 6; 3 4.6, tells us there are 3 vertices with 2 different vertex types, so this tiling would be classed as a ‘3-uniform (2-vertex types)’ tiling. Broken down, 3 6 ; 3 6 (both of different transitivity class), or (3 6 ) 2 , tells us that there are 2 vertices (denoted by the superscript 2), each with 6 equilateral 3-sided ...
An example of uniform tiling in the Archeological Museum of Seville, Sevilla, Spain: rhombitrihexagonal tiling Regular tilings and their duals drawn by Max Brückner in Vielecke und Vielflache (1900) This table shows the 11 convex uniform tilings (regular and semiregular) of the Euclidean plane , and their dual tilings.
There are 4 symmetry classes of reflection on the sphere, and three in the Euclidean plane. A few of the infinitely many such patterns in the hyperbolic plane are also listed. (Increasing any of the numbers defining a hyperbolic or Euclidean tiling makes another hyperbolic tiling.) Point groups:
= : Euclidean 4-space tessellation > : hyperbolic 4-space tessellation. Enumeration of these constraints produce 3 convex polytopes, no star polytopes, 3 tessellations of Euclidean 4-space, and 5 tessellations of paracompact hyperbolic 4-space. The only non-convex regular polytopes for ranks 5 and higher are skews.
The 3.12.12 vertex figure alone generates a truncated hexagonal tiling, while the 3.4.3.12 only exists in this 2-uniform tiling. There are 2 3-uniform tilings that contain both of these vertex figures among one more. It has square symmetry, p4m, [4,4], (*442). It is also called a demiregular tiling by some authors.
In geometry, a uniform tiling is a tessellation of the plane by regular polygon faces with the restriction of being vertex-transitive. Uniform tilings can exist in both the Euclidean plane and hyperbolic plane. Uniform tilings are related to the finite uniform polyhedra; these can be considered uniform tilings of the sphere.
In geometry, the square tiling, square tessellation or square grid is a regular tiling of the Euclidean plane. It has Schläfli symbol of {4,4}, meaning it has 4 squares around every vertex. Conway called it a quadrille. The internal angle of the square is 90 degrees so four squares at a point make a full 360
In geometry, the hexagonal tiling or hexagonal tessellation is a regular tiling of the Euclidean plane, in which exactly three hexagons meet at each vertex. It has Schläfli symbol of {6,3} or t {3,6} (as a truncated triangular tiling).