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  2. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Perspective (graphical) Linear or point-projection perspective (from Latin perspicere 'to see through') is one of two types of graphical projection perspective in the graphic arts; the other is parallel projection. [citation needed][dubious – discuss] Linear perspective is an approximate representation, generally on a flat surface, of an ...

  3. Perspective (geometry) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(geometry)

    Perspective (geometry) Two perspective triangles, with their perspective axis and center. Two figures in a plane are perspective from a point O, called the center of perspectivity, if the lines joining corresponding points of the figures all meet at O. Dually, the figures are said to be perspective from a line if the points of intersection of ...

  4. Vanishing point - Wikipedia

    en.wikipedia.org/wiki/Vanishing_point

    A vanishing point is a point on the image plane of a perspective rendering where the two-dimensional perspective projections of mutually parallel lines in three-dimensional space appear to converge. When the set of parallel lines is perpendicular to a picture plane, the construction is known as one-point perspective, and their vanishing point ...

  5. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane. 3D projections use the primary qualities of an object's basic ...

  6. Mathematics and art - Wikipedia

    en.wikipedia.org/wiki/Mathematics_and_art

    Art has sometimes stimulated the development of mathematics, as when Brunelleschi's theory of perspective in architecture and painting started a cycle of research that led to the work of Brook Taylor and Johann Heinrich Lambert on the mathematical foundations of perspective drawing, [183] and ultimately to the mathematics of projective geometry ...

  7. Projective geometry - Wikipedia

    en.wikipedia.org/wiki/Projective_geometry

    Projective geometry formalizes one of the central principles of perspective art: that parallel lines meet at infinity, and therefore are drawn that way. In essence, a projective geometry may be thought of as an extension of Euclidean geometry in which the "direction" of each line is subsumed within the line as an extra "point", and in which a ...

  8. Descriptive geometry - Wikipedia

    en.wikipedia.org/wiki/Descriptive_geometry

    Descriptive geometry is the branch of geometry which allows the representation of three-dimensional objects in two dimensions by using a specific set of procedures. The resulting techniques are important for engineering, architecture, design and in art. [1] The theoretical basis for descriptive geometry is provided by planar geometric projections.

  9. Curvilinear perspective - Wikipedia

    en.wikipedia.org/wiki/Curvilinear_perspective

    Curvilinear barrel distortion Curvilinear pincushion distortion. Curvilinear perspective, also five-point perspective, is a graphical projection used to draw 3D objects on 2D surfaces, for which (straight) lines on the 3D object are projected to curves on the 2D surface that are typically not straight (hence the qualifier "curvilinear" [citation needed]).