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  2. List of best-selling video games in the United States by year

    en.wikipedia.org/wiki/List_of_best-selling_video...

    This is a listing of the best-selling video games in the United States annually by units sold since 1980, with sales figures from The NPD Group since 1994. [1] The United States is a very competitive market for video game developers. Games from different developers around the world have entered the annual lists of top ten best-selling games in ...

  3. 2017 in video games - Wikipedia

    en.wikipedia.org/wiki/2017_in_video_games

    SuperData similarly estimated the global video game market in 2017 was around $108.4 billion, driven heavily by free-to-play mobile and computer games. [9] Analyst firm Sensor Tower, which tracks revenue within the mobile industry, reported that of the $58.6 billion in total revenues in 2017, $48.3 billion came from mobile games.

  4. 2010s in video games - Wikipedia

    en.wikipedia.org/wiki/2010s_in_video_games

    [30] [31] In early 2012, it was the fastest-growing segment of the video game market. [32] In 2013, Julie Uhrman began a Kickstarter campaign to raise funding for her cloud-based video game console, the Ouya. [33] The Ouya outdid their goal by raising over US$8.5 million, becoming that site's second-highest-earning project at the time.

  5. List of best-selling video games - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_video...

    The best-selling video game to date is Minecraft, a 2011 sandbox game released by Mojang for multiple platforms, eventually selling more than 300 million copies in 2023. Grand Theft Auto V is the only other video game known to have sold over 100 million and 200 million copies. The best-selling single platform game is Wii Sports, with nearly 83 ...

  6. 2020 in video games - Wikipedia

    en.wikipedia.org/wiki/2020_in_video_games

    The global market for video games based on 2020 revenues was estimated to exceed $179.7 billion according to the International Data Corporation; the growth of 20% over 2019 revenues is attributes to the surge in spending in video games from the COVID-19 pandemic along with the releases of the new consoles. [10]

  7. 2019 in video games - Wikipedia

    en.wikipedia.org/wiki/2019_in_video_games

    Financial performance. SuperData Research estimated that the video game industry grew 4% in 2019, reaching $120.1 billion in global revenues. SuperData stated the market was dominated by mobile games which made up $64.4 billion, with personal computer games at $29.6 billion and console games at $15.4 billion.

  8. List of best-selling game consoles by region - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_game...

    September 2019 Nintendo Game Boy September 1990 6,630,000 December 2005 Sony PlayStation 3 March 23, 2007 5,920,000 [100] June 2015 Nintendo Switch # March 3, 2017 5,000,000 [103] [104] November 3, 2022 Microsoft Xbox One # November 22, 2013 5,000,000 [104] December 11, 2018 Nintendo Game Boy Advance June 22, 2001 4,550,000 December 2005 Sony

  9. Why the video game industry feels smaller than ever - AOL

    www.aol.com/finance/why-video-game-industry...

    E3 2019 marked the last time the industry met in Los Angeles for a week of game and hardware announcements. And it's finally happening again this year just under new management. Summer Game Fest ...