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  2. Systems development life cycle - Wikipedia

    en.wikipedia.org/wiki/Systems_development_life_cycle

    A systems development life cycle is composed of distinct work phases that are used by systems engineers and systems developers to deliver information systems.Like anything that is manufactured on an assembly line, an SDLC aims to produce high-quality systems that meet or exceed expectations, based on requirements, by delivering systems within scheduled time frames and cost estimates. [3]

  3. V-model - Wikipedia

    en.wikipedia.org/wiki/V-Model

    Software development. The V-model is a graphical representation of a systems development lifecycle. It is used to produce rigorous development lifecycle models and project management models. The V-model falls into three broad categories, the German V-Modell, a general testing model, and the US government standard. [2]

  4. Cobweb plot - Wikipedia

    en.wikipedia.org/wiki/Cobweb_plot

    An animated cobweb diagram of the logistic map y = r x (1-x), showing chaotic behaviour for most values of r > 3.57. A cobweb plot , known also as Lémeray Diagram or Verhulst diagram is a visual tool used in the dynamical systems field of mathematics to investigate the qualitative behaviour of one-dimensional iterated functions , such as the ...

  5. V-model (software development) - Wikipedia

    en.wikipedia.org/wiki/V-Model_(software_development)

    Software development. In software development, the V-model[2] represents a development process that may be considered an extension of the waterfall model and is an example of the more general V-model. Instead of moving down linearly, the process steps are bent upwards after the coding phase, to form the typical V shape.

  6. N2 chart - Wikipedia

    en.wikipedia.org/wiki/N2_Chart

    N2 chart. N 2 chart example. [1] The N2 chart or N2 diagram (pronounced "en-two" or "en-squared") is a chart or diagram in the shape of a matrix, representing functional or physical interfaces between system elements. It is used to systematically identify, define, tabulate, design, and analyze functional and physical interfaces.

  7. Instruction cycle - Wikipedia

    en.wikipedia.org/wiki/Instruction_cycle

    Instruction cycle. The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch–execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and ...

  8. Jackson system development - Wikipedia

    en.wikipedia.org/wiki/Jackson_System_Development

    JSD was first presented by Michael A. Jackson in 1982, in a paper called "A System Development Method". [1] and in 1983 in System Development. [2] Jackson System Development (JSD) is a method of system development that covers the software life cycle either directly or, by providing a framework into which more specialized techniques can fit.

  9. Functional flow block diagram - Wikipedia

    en.wikipedia.org/wiki/Functional_flow_block_diagram

    A functional flow block diagram (FFBD) is a multi-tier, time-sequenced, step-by-step flow diagram of a system 's functional flow. [2] The term "functional" in this context is different from its use in functional programming or in mathematics, where pairing "functional" with "flow" would be ambiguous. Here, "functional flow" pertains to the ...