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  2. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE-based streams from the C standard library. [3] [4]

  3. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In computer programming, especially object-oriented programming, a method is commonly identified by its unique method signature, which usually includes the method name and the number, types, and order of its parameters. [4] A method signature is the smallest type of a method.

  4. Stream processing - Wikipedia

    en.wikipedia.org/wiki/Stream_processing

    Most programming languages for stream processors start with Java, C or C++ and add extensions which provide specific instructions to allow application developers to tag kernels and/or streams. This also applies to most shading languages, which can be considered stream programming languages to a certain degree.

  5. printf - Wikipedia

    en.wikipedia.org/wiki/Printf

    An example of the printf function. printf is a C standard library function that formats text and writes it to standard output.. The name, printf is short for print formatted where print refers to output to a printer although the functions are not limited to printer output.

  6. Standard streams - Wikipedia

    en.wikipedia.org/wiki/Standard_streams

    Standard output is a stream to which a program writes its output data. The program requests data transfer with the write operation. Not all programs generate output. For example, the file rename command (variously called mv, move, or ren) is silent on success. Unless redirected, standard output is

  7. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [32] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...

  8. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  9. Type punning - Wikipedia

    en.wikipedia.org/wiki/Type_punning

    In computer science, a type punning is any programming technique that subverts or circumvents the type system of a programming language in order to achieve an effect that would be difficult or impossible to achieve within the bounds of the formal language.