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  2. File:OS2 Architecture Graphics.pdf - Wikipedia

    en.wikipedia.org/wiki/File:OS2_Architecture...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  3. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching

  4. Render output unit - Wikipedia

    en.wikipedia.org/wiki/Render_output_unit

    In computer graphics, the render output unit (ROP) or raster operations pipeline is a hardware component in modern graphics processing units (GPUs) and one of the final steps in the rendering process of modern graphics cards.

  5. List of computing and IT abbreviations - Wikipedia

    en.wikipedia.org/wiki/List_of_computing_and_IT...

    CDSA—Common Data Security Architecture; CERT—Computer emergency response team; CES—Consumer Electronics Show; CF—Compact Flash; CFD—Computational fluid dynamics; CFG—Context-free grammar; CFG—Control-flow graph; CG—Computer graphics; CGA—Color graphics array; CGI—Common Gateway Interface; CGI—Computer-generated imagery

  6. Direct Rendering Infrastructure - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering...

    The basic architecture of the Direct Rendering Infrastructure involves three main components: [8] the DRI client —for example, an X client performing "direct rendering"— needs a hardware-specific "driver" able to manage the current video card or graphics adapter in order to render on it.

  7. Graphics pipeline - Wikipedia

    en.wikipedia.org/wiki/Graphics_pipeline

    The computer graphics pipeline, also known as the rendering pipeline, or graphics pipeline, is a framework within computer graphics that outlines the necessary procedures for transforming a three-dimensional (3D) scene into a two-dimensional (2D) representation on a screen. [1]

  8. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    The goal of computer graphics is to generate computer-generated images, or frames, using certain desired metrics. One such metric is the number of frames generated in a given second. Real-time computer graphics systems differ from traditional (i.e., non-real-time) rendering systems in that non-real-time graphics typically rely on ray tracing.

  9. Computer graphics (computer science) - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics...

    Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.