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Expediency – War is a matter of expedients – von Moltke; Fog, friction, chance – War is characterized by fog, friction, and chance; Golden Bridge – To leave an opponent an opportunity to withdraw in order to not force them to act out of desperation – Sun Tzu; Iron Calculus of War – Resistance = Means x Will – Clausewitz
Pride of Nations is a turn-based grand strategy video game set in the 19th century and 20th century (1850-1920) which allows players to play as one of the great powers (United Kingdom, United States, France, Prussia, Austria, Italy, Russia and Japan) to industrialize their nation, or expand their nation by military conquest and colonization.
This is a list of military conflicts, that United States has been involved in. There are currently 123 military conflicts on this list, 5 of which are ongoing. These include major conflicts like the American Revolutionary War, the War of 1812, the Mexican–American War, the American Civil War, the Spanish-American War, World War I, World War II and the Gulf War.
Back to War, released on 18 October 2002, is the second expansion pack, and it can be played as a standalone. Cossacks: Back to War adds two new nations (Switzerland and Hungary) to the choices from Cossacks: European Wars and Cossacks: Art of War because of their influence on European history. There are also new maps, a tutorial campaign and a ...
Military doctrine is the expression of how military forces contribute to campaigns, major operations, battles, and engagements.A military doctrine outlines what military means should be used, how forces should be structured, where forces should be deployed, and the modes of cooperation between types of forces. [1] "
AGEod was founded by Philippe Thibaut (designer of board game Europa Universalis, Pax Romana and Great Invasions) and Philippe Malacher (AGE engine creator) in 2005. [1]The first game distributed by AGEod was Birth of America, a turn-based strategy game about the French and Indian War that took place in the Seven Years' War, and also the American War of Independence.
In Making History players control the nation of their choice through a period of World War II and the years preceding it, as defined by the scenario selected. Included with the game are scenarios which start in 1936, 1939, 1941 or 1944, each crafted to reflect the historical situation at that time, while players may design their own scenarios using the either included scenario editor or SQL ...
In the Vietnam War, most communist units (including mobile NVA regulars using guerrilla tactics) spent only a limited number of days a year fighting. While they might be forced into an unwanted battle by an enemy sweep, most of the time was spent in training, intelligence gathering, political and civic infiltration, propaganda indoctrination ...