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The "Orange Rocket" allows Sonic to blast upward to tremendous heights; [13] the "Pink Spikes" allows Sonic to bond to walls and ceilings and to perform a spin dash to gain velocity and to destroy objects; [12] the "Green Hover" enables Sonic to hover and to perform dashes across lines of rings; [3] the "Blue Cube" gives Sonic the ability to ...
For example, Purple Wisps, whose "Frenzy" ability turns Sonic into a difficult-to-control demon that can chomp through obstacles, is exclusive to the Wii version, [240] but Violet Wisps, which scale up Sonic's density to black hole-like levels and causes him to absorb enemies, obstacles, and rings, appear only in the DS version. [241]
Sega released a sequel, Sonic and the Black Knight, set in the world of King Arthur, in 2009. [126] Secret Rings and Black Knight form what is known as the Sonic Storybook sub-series. [127] A Sonic Riders sequel, Zero Gravity (2008), was developed for the Wii and PlayStation 2. [128]
Sonic the Hedgehog [b] is a character created by the Japanese game developers Yuji Naka and Naoto Ohshima. He is the star of the Sonic the Hedgehog franchise and the mascot of the Japanese video game company Sega. Sonic is an anthropomorphic blue hedgehog who can run at supersonic speed.
Characters from Super Mario and Sonic the Hedgehog compete in real-world Olympic Games tournaments. Mario & Sonic at the Olympic Winter Games: Mario & Sonic at the London 2012 Olympic Games: Mario & Sonic at the Sochi 2014 Olympic Winter Games: Mario & Sonic at the Rio 2016 Olympic Games: Mario & Sonic at the Olympic Games Tokyo 2020: Mario ...
Sonic encounters Metal and the two have a lengthy battle. Tails manage to corrupt Metal's data, and Sonic severely damages him. During the altercation, the President and Old Man arrive and are trapped in their aircraft, but Metal saves them. Sonic realizes that Metal does have emotions, as he was programmed with Sonic's persona and instincts.
Shadow is an anthropomorphic black hedgehog appearing in Sega's Sonic the Hedgehog series of platform games and its various spin-offs.He first appeared in the 2001 installment Sonic Adventure 2, [6] the final Sonic game released for a Sega video game console. [7]
Senoue only composed some tracks for the Genesis Sonic games, but for Sonic 4, he was responsible for creating all the music and sound effects. [12] The music was written to replicate the style of the Genesis Sonic games because, according to Balough, the developers wanted the game to feel "like a genuine extension of the first three Sonic ...