Search results
Results from the WOW.Com Content Network
Total War: Rome II is a strategy video game developed by Creative Assembly and published by Sega. It was released on 3 September 2013, for Microsoft Windows [ 4 ] as the eighth standalone game in the Total War series of video games and the successor to the 2004 game Rome: Total War .
Before Madfinger Games was formed, its members worked at 2K Czech while also working at Madfinger Games. The company itself was founded in 2010, and the following year they began releasing their first games, including 15 Blocks Puzzle, the BloodyXmas arcade game, and the first game in the Samurai series, Samurai: Way of the Warrior for iOS mobile platforms.
Total War: Shogun 2: Fall of the Samurai is a stand-alone expansion to Total War: Shogun 2 released in March 2012. The game explores the conflict between the Imperial throne and the last Shogun around the time of the Boshin War in 19th-century Japan, 300 years after the events of the original game in a clash of traditional Samurai culture with ...
The Shōgun packaging includes two physical objects: a map representing John Blackthorne's "known world" of 1600, and The Soul of the Samurai, a booklet describing the history and significance of samurai swords.
Indeed, Clavell once revealed that his hugely successful novel had been inspired by a single line he read in his daughter’s textbook: “In 1600, an Englishman went to Japan and became a samurai.”
The iOS release received positive reception from critics, who called its graphics high-quality and its gameplay deep and engaging, whereas the Windows release received mixed reception from critics and end users, with complaints of slow pacing and little connection to other games in the Total War series. [2]
Rome II may refer to: Rome II Regulation, governing choice of law in the European Union in disputes about non-contractual obligations; Rome II, part of the Rome process about the diagnosis and treatment of functional gastrointestinal disorders; Total War: Rome II, a 2013 strategy video game
Acquire was founded on December 6, 1994, and in 1998 developed Tenchu: Stealth Assassins for the PlayStation, which turned into a franchise.The developer pushed for a more sandbox approach to the level design, which found its way in other Acquire titles like Way of the Samurai and Shinobido: Way of the Ninja.