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  2. Akinator - Wikipedia

    en.wikipedia.org/wiki/Akinator

    This is an accepted version of this page This is the latest accepted revision, reviewed on 17 December 2024. 2007 video game 2007 video game Akinator Developer(s) Elokence Engine Limule Platform(s) Web browser iOS Android Fire OS Windows Phone Release August 2007 Genre(s) Twenty questions Mode(s) Single-player Akinator is a video game developed by the French company Elokence. During gameplay ...

  3. Situation puzzle - Wikipedia

    en.wikipedia.org/wiki/Situation_puzzle

    N/a (or stating "irrelevant") is used when a question is not applicable to the current situation or when a "yes" or "no" answer would not provide any usable information to solving the puzzle. Irrelevant, but assume yes (or no ) is used when the situation is the same regardless of what the correct answer to the question is, but assuming one ...

  4. 20Q - Wikipedia

    en.wikipedia.org/wiki/20Q

    The player can answer these questions with: Yes, No, Unknown, and Sometimes. The experiment is based on the classic word game of Twenty Questions, and on the computer game "Animals," popular in the early 1970s, which used a somewhat simpler method to guess an animal. [3] The 20Q AI uses an artificial neural network to pick the questions and to ...

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Charlie Charlie challenge - Wikipedia

    en.wikipedia.org/wiki/Charlie_Charlie_Challenge

    The Charlie Charlie challenge is a divination game in which the putative answer to a yesno question is found by waiting for a balanced pencil to point towards the word "Yes" or "No" written on a sheet of paper.

  7. Twenty questions - Wikipedia

    en.wikipedia.org/wiki/Twenty_questions

    Both games involve asking yes/no questions, but Twenty Questions places a greater premium on efficiency of questioning. A limit on their likeness to the scientific process of trying hypotheses is that a hypothesis, because of its scope, can be harder to test for truth (test for a "yes") than to test for falsity (test for a "no") or vice versa.

  8. Botticelli (game) - Wikipedia

    en.wikipedia.org/wiki/Botticelli_(game)

    Botticelli is a guessing game where one person or team thinks of a famous person and reveals the initial letter of their name, and then answers yesno questions to allow other players to guess the identity. It requires the players to have a good knowledge of biographical details of famous people.

  9. ‘Fear’ by Huffington Post

    testkitchen.huffingtonpost.com/flip-side-of-fear

    In “The Flip Side of Fear”, we look at some common phobias, like sharks and flying, but also bats, germs and strangers. We tried to identify the origin of these fears and why they continue to exist when logic tells us they shouldn’t.

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