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  2. Chō-han - Wikipedia

    en.wikipedia.org/wiki/Chō-han

    The game uses two standard six-sided dice, which are shaken in a bamboo cup or bowl by a dealer. The cup is then overturned onto the floor. Players then place their wagers on whether the sum total of numbers showing on the two dice will be "Chō" (even) or "Han" (odd). The dealer then removes the cup, displaying the dice.

  3. Hazard (game) - Wikipedia

    en.wikipedia.org/wiki/Hazard_(game)

    The relative proportion of the probabilities with a main of 7 and a chance of 5 is main ⁄ chance which is 6 ⁄ 4 or, simplified, 3 ⁄ 2. Assuming an odds stake of £10, a caster stands to win £15 (3 ⁄ 2 × £10) with a main of 7 and a chance of 5; with the same stake, a main of 5 and a chance of 6, they could win £8 (4 ⁄ 5 × £10).

  4. Craps - Wikipedia

    en.wikipedia.org/wiki/Craps

    The probability of dice combinations determine the odds of the payout. There are a total of 36 (6 × 6) possible combinations when rolling two dice. The following chart shows the dice combinations needed to roll each number. The two and twelve are the hardest to roll since only one combination of dice is possible.

  5. Over–under - Wikipedia

    en.wikipedia.org/wiki/Over–under

    A variant of over-under betting, known as Under Over, [6] is a dice game played at various festivals. The object of the game is to predict whether the dice will roll to a total of under 7, over 7, or at 7. The game is typically played with 2 dice. A player typically places a wager on one of three spaces. These spaces are: Under 7 (usually pays ...

  6. Liar's dice - Wikipedia

    en.wikipedia.org/wiki/Liar's_dice

    Liar's dice is a class of dice games for two or more players requiring the ability to deceive and to detect an opponent's deception. In "single hand" liar's dice games, each player has a set of dice, all players roll once, and the bids relate to the dice each player can see (their hand) plus all the concealed dice (the other players' hands).

  7. Glossary of craps terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_craps_terms

    a single roll bet for 2 or 12 hi-lo-yo a single roll bet for 2, 11, or 12 high A bet on or roll of 12, also see boxcars hop A single roll bet for a specific combination of dice to come out. Pays 15:1 for easy ways and 30:1 for hard ways horn A divided bet on the 2, 3, 11, 12 horn high A horn bet with addition units going to a specific number.

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  9. Chuck-a-luck - Wikipedia

    en.wikipedia.org/wiki/Chuck-a-luck

    there are 15 possible outcomes where two dice will match; and; there is one possible outcome where all three dice will match; and so; there are 125 possible outcomes where no die will match the number. At payouts of 1 to 1, 2 to 1 and 10 to 1 respectively for each of these types of outcome, the expected loss as a percentage of the stake wagered is: