Search results
Results from the WOW.Com Content Network
Werebat: Human with the ability to change into a bat-like form, appears in modern fiction. [4] [5] Werecoyote: Human with the ability to change into a coyote form comparable to a werewolf, [6] appears in modern fiction. [7] [8] [9] [6] It has been associated with America. [6]
Also World of Warcraft: Cataclysm, Worgen are playable race, being able to switch from human and werewolf forms. T'inque Arcana Star Ocean: First Departure: An 18-year-old Lycanthrope who transforms into a dark blue werewolf at the beginning of every battle. He changes whenever he gets excited. Sonic the Werehog: Sonic Unleashed
Clinical lycanthropy is a rare psychiatric syndrome that involves a delusion that the affected person can transform into, has transformed into, or is a non-human animal. [1] Its name is associated with the mythical condition of lycanthropy , a supernatural affliction in which humans are said to physically shapeshift into wolves. [ 2 ]
The classic horror film is also responsible for many of our other common werewolf notions, including the image of a hairy half-man, half-beast howling at the moon and hunting prey before turning ...
1722 German woodcut of a werewolf transforming. Popular shapeshifting creatures in folklore are werewolves and vampires (mostly of European, Canadian, and Native American/early American origin), ichchhadhari naag (shape-shifting cobra) of India, shapeshifting fox spirits of East Asia such as the huli jing of China, the obake of Japan, the Navajo skin-walkers, and gods, goddesses and demons and ...
In folklore, a werewolf [a] (from Old English werwulf 'man-wolf'), or occasionally lycanthrope [b] (from Ancient Greek λυκάνθρωπος, lykánthrōpos, 'wolf-human'), is an individual who can shape-shift into a wolf, or especially in modern film, a therianthropic hybrid wolf-like creature, either purposely or after being placed under a curse or affliction, often a bite or the occasional ...
Cynanthropy (sometimes spelled kynanthropy; from Ancient Greek: κύων / kúōn, 'dog' + ἄνθρωπος / ánthrōpos, 'man; human') is, in psychiatry, the pathological delusion of real persons that they are dogs [1] and in anthropology and folklore, the supposed magical practice of shape-shifting alternately between dog and human form, or the possession of combined canine and human ...
For premium support please call: 800-290-4726 more ways to reach us