Search results
Results from the WOW.Com Content Network
A survey conducted in 2019 of 214 scholars shown that 60.8% agreed that pathological video game use could be a mental health problems, whereas 30.4% were skeptical. [108] However, only 49.7% agreed with the DSM-5 definition of Internet gaming disorder, and 56.5% to the definition of the World Health Organization. [108]
Using video games for too long may also cause headaches, dizziness, and chances of vomiting from focusing on a screen. However, playing video games can also help eyesight because it increases reaction speeds and thought times. [citation needed] Certain studies have shown that video games can be used to improve various eye conditions.
The gaming market has surpassed sports and movies combined. Here's how games are playing a key role in our well-being in a post-pandemic world.
Internet addiction increases the risk of many negative social and health outcomes, including poor academic performance, harmful personality effects, anxiety and depression. [ 17 ] The best-documented evidence of Internet addiction so far is time-disruption, which subsequently results in interference with regular social life, including academic ...
The WHO's expert on mental health and substance abuse, Shekhar Saxena, said some of the worst cases seen in global research were of gamers playing for up to 20 hours a day, forgoing sleep, meals ...
A run on consoles during the pandemic allowed researchers to test whether gaming causes changes in the mental well-being of players.
"Fear of missing out" can lead to psychological stress at the idea of missing posted content by others while offline. The relationships between digital media use and mental health have been investigated by various researchers—predominantly psychologists, sociologists, anthropologists, and medical experts—especially since the mid-1990s, after the growth of the World Wide Web and rise of ...
LONDON (AP) — Time spent playing video games can be good for mental health, according to a new study by researchers at Oxford University. The finding comes as video game sales this year have ...