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Some state that gamers sometimes use video games to either escape from an uncomfortable environment or alleviate their already existing mental issues—both possibly important aspects in determining the psychological impact of gaming. Negative portrayal also deals with the lack of consistency in measuring addictive gaming.
Using video games for too long may also cause headaches, dizziness, and chances of vomiting from focusing on a screen. However, playing video games can also help eyesight because it increases reaction speeds and thought times. [citation needed] Certain studies have shown that video games can be used to improve various eye conditions.
"Fear of missing out" can lead to psychological stress at the idea of missing posted content by others while offline. The relationships between digital media use and mental health have been investigated by various researchers—predominantly psychologists, sociologists, anthropologists, and medical experts—especially since the mid-1990s, after the growth of the World Wide Web and rise of ...
A run on consoles during the pandemic allowed researchers to test whether gaming causes changes in the mental well-being of players.
The gaming market has surpassed sports and movies combined. Here's how games are playing a key role in our well-being in a post-pandemic world.
Time spent playing video games can be good for mental health, according to a new study by researchers at Oxford University. ... have a significant effect on a persons’ well-being,“ said Andrew ...
Internet addiction increases the risk of many negative social and health outcomes, including poor academic performance, harmful personality effects, anxiety and depression. [ 17 ] The best-documented evidence of Internet addiction so far is time-disruption, which subsequently results in interference with regular social life, including academic ...
The concept is under significant research with related concepts in digital media use and mental health. Screen time is correlated with mental and physical harm in child development. [ 2 ] The positive or negative health effects of screen time are influenced by levels and content of exposure.