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  2. DirectX Diagnostic Tool - Wikipedia

    en.wikipedia.org/wiki/DirectX_Diagnostic_Tool

    In Windows XP Professional x64 Edition, Windows Vista x64 edition, Windows 7 x64 edition, Windows 8 x64 edition and Windows 10 x64 edition, two versions of DirectX Diagnostic Tool are included, a native 64-bit version and a 32-bit version. In Windows XP Professional x64 Edition, Windows Vista x64 edition and Windows 7 x64 edition, the 32-bit ...

  3. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    DirectX 12 Ultimate will unify to a common library on both Windows 10 computers and the Xbox Series X and other ninth-generation Xbox consoles. Among the new features in Ultimate includes DirectX Raytracing 1.1 , Variable Rate Shading, which gives programmers control over the level of detail of shading depending on design choices, Mesh Shaders ...

  4. Feature levels in Direct3D - Wikipedia

    en.wikipedia.org/wiki/Feature_levels_in_Direct3D

    In Direct3D 11, the concept of feature levels has been further expanded to run on most downlevel hardware including Direct3D 9 cards with WDDM drivers.. There are seven feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards conforming to Shader Model 2.0, while ...

  5. Windows Advanced Rasterization Platform - Wikipedia

    en.wikipedia.org/wiki/Windows_Advanced...

    In Windows 11, WARP was updated to support feature level 12_2 (DirectX 12 Ultimate) with variable rate shading, sampler feedback, mesh shaders, and DirectX Raytracing. Microsoft releases recent versions of d3d10warp.dll as a downloadable NuGet package, [ 6 ] which can be side-loaded by applications and can work with the redistributable Direct3D ...

  6. DirectX Graphics Infrastructure - Wikipedia

    en.wikipedia.org/wiki/DirectX_Graphics...

    DirectX Graphics Infrastructure (DXGI) [1] is a user-mode component of Microsoft Windows (for Windows Vista and above) which provides a mapping between particular graphics APIs such as Direct3D 10.0 and above (known in DXGI parlance as producers) and the graphics kernel, which in turn interfaces with the user-mode Windows Display Driver Model driver.

  7. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D 12 version 1703 – With the Windows 10 Creators Update (version 1703), released on April 11, 2017, the Direct3D 12 runtime has been updated to support Shader Model 6.0 and DXIL. and Shader Model 6.0 requires Windows 10 Anniversary Update (version 1607), WDDM 2.1. New graphical features are Depth Bounds Testing and Programmable MSAA.

  8. Direct2D - Wikipedia

    en.wikipedia.org/wiki/Direct2D

    In Windows 10 timeframe, an Open Source project called Win2D was developed by Microsoft to further simplify the usage of Direct2D and DirectWrite in Universal Windows Platform (UWP) application. Win2D is a highly-efficient WinRT wrapper of Direct2D and DirectWrite designed from the ground up to integrate seamlessly with XAML Canvas control ...

  9. DirectX Media - Wikipedia

    en.wikipedia.org/wiki/DirectX_Media

    DirectX Media is a set of multimedia-related APIs for Microsoft Windows complementing DirectX.. Retained Mode was used by a variety of applications and can still be implemented on systems newer than XP by copying the d3drm.dll file from an older version of Windows to the system32 directory (for 32-bit Windows) or SysWOW64 directory (for 64-bit Windows) to regain system-wide support.

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