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  2. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.

  3. List of 32X games - Wikipedia

    en.wikipedia.org/wiki/List_of_32X_games

    Codenamed "Project Mars", [1] the 32X was designed to expand the power of the Genesis and serve as a holdover until the release of the Sega Saturn. [2] Independent of the Genesis, the 32X used its own ROM cartridges and had its own library of games, as well as two 32-bit central processing unit chips and a 3D graphics processor. [1]

  4. Timeline of Cassini–Huygens - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_Cassini–Huygens

    View of Saturn from Cassini, taken in March 2004, shortly before the spacecraft's orbital insertion in July 2004. This article provides a timeline of the Cassini–Huygens mission (commonly called Cassini). Cassini was a collaboration between the United States' NASA, the European Space Agency ("ESA"), and the Italian Space Agency ("ASI") to send a probe to study the Saturnian system, including ...

  5. List of MicroProse games - Wikipedia

    en.wikipedia.org/wiki/List_of_MicroProse_games

    This is a list of games made by the American video game developer and publisher MicroProse.The games in this list were developed internally by MicroProse.Some games made by other developers were published under MicroProse's Microplay or MicroStyle label.

  6. Windows on Windows - Wikipedia

    en.wikipedia.org/wiki/Windows_on_Windows

    Many 16-bit Windows legacy programs can run without changes on newer 32-bit editions of Windows. The reason designers made this possible was to allow software developers time to remedy their software during the industry transition from Windows 3.1 to Windows 95 and later, without restricting the ability for the operating system to be upgraded to a current version before all programs used by a ...

  7. Launch Vehicle Digital Computer - Wikipedia

    en.wikipedia.org/wiki/Launch_Vehicle_Digital...

    [dead link ‍] IBM Space Guidance Center, Owego, NY, 1 October 1963. 133 pages. Also available on Virtual AGC (search for 63-928-130). NASA MSFC, Astrionics System Handbook Saturn Launch Vehicles NASA Marshall Space Flight Center, 1 Nov 1968. MSFC No. IV-4-401-1. IBM No. 68-966-0002. 419 pages. Chapter 15 is about the LVDC and Launch Vehicle ...

  8. Johnny Bazookatone - Wikipedia

    en.wikipedia.org/wiki/Johnny_Bazookatone

    Johnny Bazookatone is a platforming video game developed by Arc Developments and published by U.S. Gold for the 3DO, PlayStation, Sega Saturn, and MS-DOS computers in 1996. Some releases also came equipped with a music CD based on the game's musical score.

  9. Fourth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fourth_generation_of_video...

    64 KB Video RAM; 8 KB Work Ram; 1 MB RAM 512 KB main; 256 KB Video; 64 KB Audio; 16 KB cache; 8 KB Internal Back-up [77] CD BackUp Ram Carts: 8 KB to 512 KB [40] Audio 1 ADPCM channel, 12-bit audio, [78] 32.088 kHz sampling rate [79] 1 streaming CD-DA channel, 16-bit CD audio, 44.1 kHz sampling rate; Optional Dolby Surround support; Stereo ...