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  2. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]

  3. Game server - Wikipedia

    en.wikipedia.org/wiki/Game_server

    A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their own accurate version of the game world for display to players.

  4. 2b2t - Wikipedia

    en.wikipedia.org/wiki/2b2t

    A 2013 IGN article and video listed 2b2t's spawn area as one of the six best things in Minecraft, describing the server as the "end boss" of Minecraft servers, a celebration of destruction and indifference. The article noted 2b2t's propensity towards griefing, the use of hacked clients, and player-built obscenities; and stated that players with ...

  5. Dedicated hosting service - Wikipedia

    en.wikipedia.org/wiki/Dedicated_hosting_service

    A dedicated hosting service, dedicated server, or managed hosting service is a type of Internet hosting in which the client leases an entire server not shared with anyone else. This is more flexible than shared hosting , as organizations have full control over the server(s), including choice of operating system , hardware , etc.

  6. Client–server model - Wikipedia

    en.wikipedia.org/wiki/Clientserver_model

    A host is any computer connected to a network. Whereas the words server and client may refer either to a computer or to a computer program, server-host and client-host always refer to computers. The host is a versatile, multifunction computer; clients and servers are just programs that run on a host. In the clientserver model, a server is ...

  7. Client-side prediction - Wikipedia

    en.wikipedia.org/wiki/Client-side_prediction

    Another solution to the desynchronization issue, commonly used in conjunction with client-side prediction, is called server reconciliation. [2] The client includes a sequence number in every input sent to the server, and keeps a local copy. When the server sends an authoritative update to a client, it includes the sequence number of the last ...

  8. Peer-to-peer web hosting - Wikipedia

    en.wikipedia.org/wiki/Peer-to-peer_web_hosting

    Client-server web hosting does differentiate between clients and servers, a central server is used to store data and respond to the services requested by a client. Client-server networks are more stable though they do start to fall off as client numbers increase. It's much easier to regulate data as all data is stored within the central web ...

  9. Comparison of FTP server software packages - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_FTP_server...

    Name FOSS Platform Details CrushFTP Server: No, proprietary macOS, Windows, Linux, *BSD, Solaris, etc. FTP, FTPS, SFTP, SCP, HTTP, HTTPS, WebDAV and WebDAV over SSL, AS2, AS3, Plugin API, Windows Active Directory / LDAP authentication, SQL authentication, GUI remote administration, Events / Alerts, X.509 user auth for HTTPS/FTPS/FTPES, MD5 hash calculations on all file transfers, Protocol ...