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Sideshow celebrity and multiple world record breaker Chayne Hultgren 'The Space Cowboy' owns Australia's largest traveling oddity museum 'The Mutant Barnyard' and along with his partner Zoe Ellis 'AKA: Zoe L'amore' they run 'Sideshow Wonderland', one of the world's most successful sideshows described as a modern high energy human oddity exhibit ...
Sideshow Collectibles was established in 1994. It originally created toy prototypes for major toy companies such as Mattel, Galoob and Wild Planet. In 1999, Sideshow began marketing its own line of collectible and specialty products under the Sideshow brand, beginning with the Universal Classic Monsters 8" Action Figure license, which sold through Toys R Us and other mass market retailers. [1]
Melvin Burkhart (1907–2001) was a sideshow performer known as the Human Blockhead for driving a large steel spike up his nose with a hammer. He was also known as Melvin the Two-Faced Man, due to his ability to wear different facial expressions on the two sides of his face, and as Melvin the Anatomical Wonder for his abilities as a contortionist.
WOW Presents Plus (also called World of Wonder Presents Plus or WOWPresents+) is a subscription-based streaming service owned by production company, World of Wonder. [1] The subscription service was founded in November 2017, by Randy Barbato and Fenton Bailey. [ 2 ]
Charles B. Tripp (1855–1930) was an artist and sideshow performer. A native of Woodstock, Ontario , Tripp was born without arms, but learned to use his legs and feet to perform everyday tasks. He was a skilled carpenter and calligrapher and started supporting his mother and sister when he was a teenager.
The game came as a boxed set that contained: . a 16-page booklet Basic Role-Playing; a 16-page booklet Magic World; a 16-page booklet Superworld; a 16-page booklet Future World; a 4-page leaflet explaining how to join the games together, using a neutral crossroads called the "City of Wonder" that would allow characters to move between the three RPGs.
Age of Wonders underwent a long production cycle, and was originally developed under the name World of Wonders. In 1997, the team scrapped its existing work and restarted development, which resulted in Age of Wonders. The game won positive reviews and was a moderate commercial success, with global sales of roughly 200,000 units by 2001.
The World of Wonders. [4] The oldest reference to this illusion can be found in The World of Wonders, an 1873 book about curiosities of nature, science and art. The two arches are placed on top of each other. They are similar in size, but not the same.