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  2. Readers–writer lock - Wikipedia

    en.wikipedia.org/wiki/Readers–writer_lock

    The downside is that write-preferring locks allows for less concurrency in the presence of writer threads, compared to read-preferring RW locks. Also the lock is less performant because each operation, taking or releasing the lock for either read or write, is more complex, internally requiring taking and releasing two mutexes instead of one.

  3. Readers–writers problem - Wikipedia

    en.wikipedia.org/wiki/Readers–writers_problem

    This is accomplished by forcing every reader to lock and release the readtry semaphore individually. The writers on the other hand don't need to lock it individually. Only the first writer will lock the readtry and then all subsequent writers can simply use the resource as it gets freed by the previous writer.

  4. Lock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Lock_(computer_science)

    Generally, locks are advisory locks, where each thread cooperates by acquiring the lock before accessing the corresponding data. Some systems also implement mandatory locks, where attempting unauthorized access to a locked resource will force an exception in the entity attempting to make the access. The simplest type of lock is a binary ...

  5. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    In computer science, a semaphore is a variable or abstract data type used to control access to a common resource by multiple threads and avoid critical section problems in a concurrent system such as a multitasking operating system. Semaphores are a type of synchronization primitive. A trivial semaphore is a plain variable that is changed (for ...

  6. Critical section - Wikipedia

    en.wikipedia.org/wiki/Critical_section

    To enter a critical section, a thread must obtain a semaphore, which it releases on leaving the section. Other threads are prevented from entering the critical section at the same time as the original thread, but are free to gain control of the CPU and execute other code, including other critical sections that are protected by different semaphores.

  7. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    In concurrent programming, a monitor is a synchronization construct that prevents threads from concurrently accessing a shared object's state and allows them to wait for the state to change.

  8. Read–modify–write - Wikipedia

    en.wikipedia.org/wiki/Read–modify–write

    In computer science, read–modify–write is a class of atomic operations (such as test-and-set, fetch-and-add, and compare-and-swap) that both read a memory location and write a new value into it simultaneously, either with a completely new value or some function of the previous value.

  9. pthreads - Wikipedia

    en.wikipedia.org/wiki/Pthreads

    Synchronization between threads using read write locks and barriers; Spinlocks [3] The POSIX semaphore API works with POSIX threads but is not part of the threads standard, having been defined in the POSIX.1b, Real-time extensions (IEEE Std 1003.1b-1993) standard. Consequently, the semaphore procedures are prefixed by sem_ instead of pthread_.