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  2. Timeout Detection and Recovery - Wikipedia

    en.wikipedia.org/wiki/Timeout_Detection_and_Recovery

    It detects response problems from a graphics card (GPU), and if a timeout occurs, the OS will attempt a card reset to recover a functional and responsive desktop environment. However, if the attempt was unsuccessful, it results in the Blue Screen of Death (BSOD). The recovery tries to mitigate the scenario where an end user superfluously ...

  3. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    All cards have a PCIe 2.0 x16 Bus interface. The base requirement for Vulkan 1.0 in terms of hardware features was OpenGL ES 3.1 which is a subset of OpenGL 4.3, which is supported on all Fermi and newer cards. Memory bandwidths stated in the following table refer to Nvidia reference designs.

  4. Maxwell (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Maxwell_(microarchitecture)

    Photo of James Clerk Maxwell, eponym of architecture. Maxwell is the codename for a GPU microarchitecture developed by Nvidia as the successor to the Kepler microarchitecture. . The Maxwell architecture was introduced in later models of the GeForce 700 series and is also used in the GeForce 800M series, GeForce 900 series, and Quadro Mxxx series, as well as some Jetson produ

  5. Pascal (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Pascal_(microarchitecture)

    Painting of Blaise Pascal, eponym of architecture. Pascal is the codename for a GPU microarchitecture developed by Nvidia, as the successor to the Maxwell architecture. The architecture was first introduced in April 2016 with the release of the Tesla P100 (GP100) on April 5, 2016, and is primarily used in the GeForce 10 series, starting with the GeForce GTX 1080 and GTX 1070 (both using the ...

  6. GeForce 256 - Wikipedia

    en.wikipedia.org/wiki/GeForce_256

    GeForce 256 (NV10) GPU Quadro (NV10GL) GPU Die shot of an NV10 GPU. GeForce 256 was marketed as "the world's first 'GPU', or Graphics Processing Unit", a term Nvidia defined at the time as "a single-chip processor with integrated transform, lighting, triangle setup/clipping, and rendering engines that is capable of processing a minimum of 10 million polygons per second".

  7. Ada Lovelace (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Ada_Lovelace_(micro...

    Nvidia announced the architecture along with the GeForce RTX 40 series consumer GPUs [3] and the RTX 6000 Ada Generation workstation graphics card. [4] The Lovelace architecture is fabricated on TSMC 's custom 4N process which offers increased efficiency over the previous Samsung 8 nm and TSMC N7 processes used by Nvidia for its previous ...

  8. GeForce 500 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_500_series

    The GTX 590 is a dual-GPU card, similar to past releases such as the GTX 295, and boasted the potential to handle Nvidia's 3D Vision technology by itself. [ 3 ] On April 13, 2011, the GT 520 was launched as the bottom-end card in the range, with lower performance than the equivalent number cards in the two previous generations, the GT 220 and ...

  9. Video BIOS - Wikipedia

    en.wikipedia.org/wiki/Video_BIOS

    Generic components of a graphics card. Note that the VGABIOS is a separate chip located on the graphics card, and not part of the GPU. Practically all processing units require basic initialization, not just GPUs. Video BIOS is the BIOS of a graphics card in a (usually IBM PC-derived) computer. It initializes the graphics card at