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The default width of the tags column is 20px. If some of the tags are bigger than that, the |tw= parameter can be used to set a larger "tag width"; the same |tw= value should be used with all invocations of {{}} in the article so that all tags line up evenly.
Use this template by inserting the following: {{Badge display|Short Code for Badge|display size}} The first parameter must be the short code of the badge using the abbreviation from the list and the wikilinked name of the badge will be displayed, in a mini-table along with the image of the badge and some extra information.
This template's initial visibility currently defaults to autocollapse, meaning that if there is another collapsible item on the page (a navbox, sidebar, or table with the collapsible attribute), it is hidden apart from its title bar; if not, it is fully visible. To change this template's initial visibility, the |state= parameter may be used:
The alternative Super series, denoted SnR, nR Plus or nR+, has an aspect ratio of 3∶2 (or as close as possible) and thus provides a better fit for standard 135 film (35 mm) at sizes of 8 inches or above. 5R is twice the size of a 2R print, 6R twice the size of a 4R print and S8R twice the size of 6R. 4D/6D is a newer size for most consumer ...
"Badges are conversation starters," the report explains, "and the information linked to or 'behind' each badge serves as justification and even validation of the badge." For example, a badge should include information about how it was earned, who issued it, the date of issue, and, ideally, a link back to some form of artifact relating to the ...
Open Badges are designed to serve a broad range of digital badge use cases, including both academic and non-academic uses. [22] The core Open Badge specification is made up of three types of Badge Objects: [23] Assertion Represents an awarded badge. It contains information about a single badge that belongs to an individual earner. BadgeClass
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Ran Online (stylized as RAN Online, Chinese: 亂Online) was a massively multiplayer online role-playing game developed by Min Communications, Inc., the company that had also developed Remnant Knights. [1] After starting the first official service in Korea in July 2004, RAN Online continued to expand globally.