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A particle system is a technique in game physics, motion graphics, and computer graphics that uses many minute sprites, 3D models, or other graphic objects to simulate certain kinds of "fuzzy" phenomena, which are otherwise very hard to reproduce with conventional rendering techniques – usually highly chaotic systems, natural phenomena, or ...
Fork Particle is a computer graphics visual effects modeling and software development kit (SDK) developed and sold by Fork Particle, Inc. Fork Particle uses its real time particle system technology to simulate visual effects or particle effects such as CGI explosions, fire, rain, smoke, dust, etc. Fork Particle is used in video games and visual simulation software such as a flight simulator.
Particle image velocimetry (PIV) is a non-intrusive optical flow measurement technique used to study fluid flow patterns and velocities. PIV has found widespread applications in various fields of science and engineering, including aerodynamics, combustion, oceanography, and biofluids.
If an Allomancer burns Atium, it lets them see a few seconds into the future as a ghostly image overlaid on the present. This is a significant advantage in combat; it lets them know every move the opponent will make. This is canceled if the opponent burns Atium or electrum: it causes a feedback loop, so the user sees a mess of possible futures ...
A cloud chamber, also known as a Wilson chamber, is a particle detector used for visualizing the passage of ionizing radiation.. A cloud chamber consists of a sealed environment containing a supersaturated vapor of water or alcohol.
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Irrlicht (pronounced [ˈɪʁlɪçt] in German) is an open-source game engine written in C++.It is cross-platform, officially running on Windows, macOS, Linux and Windows CE and due to its open nature ports to other systems are available, including FreeBSD, Xbox (up to Irrlicht version 1.8.1), PlayStation Portable, [1] Symbian, [2] iPhone, [3] AmigaOS 4, [4] Sailfish OS via a Qt/QML wrapper, [5 ...
Particle accelerators or colliders produce collisions (interactions) of particles (like the electron or the proton). The colliding particles form the Initial State. In the collision, particles can be annihilated or/and exchanged producing possibly different sets of particles, the Final States.
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