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  2. Gashapon - Wikipedia

    en.wikipedia.org/wiki/Gashapon

    Gashapon (ガシャポン), also called gachapon (ガチャポン), is a kind of vending machine-dispensed capsule toy manufactured and sold by Bandai. It originated in the 1960s [ 1 ] and is popular in Japan.

  3. Capsule toy - Wikipedia

    en.wikipedia.org/wiki/Capsule_Toy

    Subsequently, products like Bandai's Gashapon HG series helped capsule toys gain recognition in society, and other companies like Yujin joined in as well, resulting in numerous series becoming highly successful merchandise platforms. Since the late 1990s, the market has expanded to include not only children, but also older age groups, and the ...

  4. List of gacha games - Wikipedia

    en.wikipedia.org/wiki/List_of_gacha_games

    Gacha games are video games that implement the gashapon mechanic. Gashapon is a type of a Japanese vending machine in which people insert a coin to acquire a random toy capsule. In gacha games, players pay virtual currency (bought with real money or acquired in-game) to acquire random game characters or pieces of equipment of varying rarity and ...

  5. Bandai - Wikipedia

    en.wikipedia.org/wiki/Bandai

    Bandai is a wholly owned subsidiary of Bandai Namco Holdings and heads its parent's Toy and Hobby Content Strategic Business Unit (CSBU). Bandai is among the largest and most profitable toy companies worldwide, alongside Hasbro and Mattel. The company focuses on creating unique and innovative products for its consumers, and to bend established ...

  6. Kinnikuman - Wikipedia

    en.wikipedia.org/wiki/Kinnikuman

    A guidebook titled Kinnikuman II Sei: Chōjin Taizen [Jp 10] was released on July 19, 2002. [46] All Chōjin Dai-Shingeki [Jp 11], an Ultimate Muscle: The Kinnikuman Legacy spin-off, was serialized in V Jump from May 21, 2001, to March 20, 2007, [a] and its four tankōbon were published from August 2, 2002, to August 3, 2007.

  7. Banpresto - Wikipedia

    en.wikipedia.org/wiki/Banpresto

    At the time, Bandai was suffering from numerous financial difficulties as a result of the slumping Japanese toy market affecting the demand for its products. Coreland's positive track record was the primary reason for the partnership, as Bandai hoped it would allow itself to secure a stronghold in the coin-op industry. [10]

  8. Loot box - Wikipedia

    en.wikipedia.org/wiki/Loot_box

    Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customisation options for a player's avatar or character to game-changing equipment such as weapons and armour.

  9. Bandai Namco Holdings - Wikipedia

    en.wikipedia.org/wiki/Bandai_Namco_Holdings

    Bandai Namco Holdings Inc. [a] (commonly known as Bandai Namco [b] and formerly Namco Bandai until 2015, also known as Bandai Namco Group, [4]) is a Japanese mass media and entertainment conglomerate founded in 2005 by the merger of Namco and Bandai. The company specializes in toys, video games, arcades, anime, restaurants, and amusement parks. [5]