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Sleight of hand (also known as prestidigitation or legerdemain (listen ⓘ)) refers to fine motor skills when used by performing artists in different art forms to entertain or manipulate. It is closely associated with close-up magic , card magic , card flourishing and stealing .
legerdemain (supposedly from, léger de main, literally, "light of hand") – sleight of hand, usually in the context of deception or the art of stage magic tricks. nom de plume – coined in the 19th century in English, on the pattern of nom de guerre, which is an actual French expression, where "nom de plume" is not. [1]
S. W. Erdnase is a pseudonym used by the author of The Expert at the Card Table, a book detailing sleight of hand (legerdemain), cheating and card manipulation.Still considered essential reading for any card magician, the book (usually known as just Erdnase, Expert, TEATCT, or sometimes the Bible) has been in publication since 1902.
The earliest known English-language work on magic, or what was then known as legerdemain (sleight of hand), was published anonymously in 1635 under the title Hocus Pocus Junior: The Anatomie of Legerdemain. [1] Further research suggests that "Hocus Pocus" was the stage name of a well known magician of the era.
[1] [7] Waterdeep: Dungeon of the Mad Mage is available as a digital product through the following Wizards of the Coast licensees: D&D Beyond, Fantasy Grounds, and Roll20. A corresponding product, Waterdeep: Dungeon of the Mad Mage Maps and Miscellany, was also released. This product reprinted handouts and 26 maps from the book on 8.5" x 11 ...
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The original D&D was published as a box set in 1974 and features only a handful of the elements for which the game is known today: just three character classes (fighting-man, magic-user, and cleric); four races (human, dwarf, elf, and hobbit); only a few monsters; only three alignments (lawful, neutral, and chaotic).
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