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  2. MacPaint - Wikipedia

    en.wikipedia.org/wiki/MacPaint

    MacPaint is a raster graphics editor developed by Apple Computer and released with the original Macintosh personal computer on January 24, 1984. [2] It was sold separately for US$195 with its word processing counterpart, MacWrite. [3]

  3. KoalaPad - Wikipedia

    en.wikipedia.org/wiki/KoalaPad

    The KoalaPad is a graphics tablet, released in 1983 by US company Koala Technologies Corporation, for the Apple II, TRS-80 Color Computer (as the TRS-80 Touch Pad), Atari 8-bit computers, Commodore 64, and IBM PC compatibles.

  4. Claris CAD - Wikipedia

    en.wikipedia.org/wiki/Claris_CAD

    Claris CAD uses a drawing system defined by Tools, Methods, and Modifiers. Tools draw objects, methods allow different ways of drawing with the tools, and modifiers help to position objects. [3] Some notable tool functions include: walls, arcs, chamfers, fillets, spline curves, perpendiculars, and tangents. Dimensioning tools can create point ...

  5. Procreate (software) - Wikipedia

    en.wikipedia.org/wiki/Procreate_(software)

    The Procreate interface displays a commissioned artwork by Ayan Nag. Procreate for iPad was first released in 2011 by the Tasmanian software company Savage Interactive. . After winning an Apple Design Award in June 2013, Savage launched Procreate 2 in conjunction with iOS 7, adding new features such as higher resolution capabilities and more brush op

  6. Applesoft BASIC - Wikipedia

    en.wikipedia.org/wiki/Applesoft_BASIC

    Applesoft supports drawing in the Apple II's low resolution and high resolution modes. There are commands to plot pixels and draw horizontal and vertical lines in low resolution. High resolution allows arbitrary lines and vector-based shape tables for drawing scaled and rotated objects. The only provision for mixing text and graphics is the ...

  7. QuickDraw - Wikipedia

    en.wikipedia.org/wiki/QuickDraw

    QuickDraw was grounded in the Apple Lisa's LisaGraf of the early 1980s and was designed to fit well with the Pascal-based interfaces and development environments of the early Apple systems. In addition, QuickDraw was a raster graphics system, which defines the pixel as its basic unit of graphical information.

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  9. Dazzle Draw - Wikipedia

    en.wikipedia.org/wiki/Dazzle_Draw

    Snider previously wrote the Apple II pinball game David's Midnight Magic. [1] Dazzle Draw is designed specifically to take advantage of the graphics capabilities of the Apple IIc and Enhanced IIe. [10] The program allows use of 16 colors and supports the creation of automated slide shows. [10]

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