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  2. Mafia (party game) - Wikipedia

    en.wikipedia.org/wiki/Mafia_(party_game)

    Online play also allows role mechanics which would be too cumbersome to use in a physical version of the game. A drawback of online play is the lack of direct face-to-face communication, which many consider the most important aspect of Mafia. Some sites organize Mafia games with web cams, so that face-to-face communication is preserved.

  3. Online text-based role-playing game - Wikipedia

    en.wikipedia.org/wiki/Online_text-based_role...

    Play-by-post role-playing games or PBP RPGs refer to another type of text-based gaming. Rather than following gameplay in real-time, such as in MUDs, players post messages on such media as bulletin boards , online forums, Chatrooms (such as like AOL , hangouts and Yahoo chat) and mailing lists to which their fellow players will post role-played ...

  4. Wolf (video game) - Wikipedia

    en.wikipedia.org/wiki/Wolf_(video_game)

    The editors reiterated that the game is "great fun to play, and you also can't help but learn about these intriguing creatures as you step into their skin." [ 10 ] Vince DeNardo of Computer Gaming World called Wolf "a role-playing simulation that is both worthwhile for your children, and for the child that lies within each of us."

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  6. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    Buy-to-play: 2000: 2010 Phantasy Star Online 2: Active 3D: Science Fiction: Freemium: 2012: Phoenix Dynasty Online: Closed 2D: Fantasy: Free-to-play: 2007: 2010 Pirate101: Active 3D: Fantasy, kids: Freemium: 2012: Pirate game, kid-safe chat Pirates of the Burning Sea: Active 3D: Historical (maritime) Free-to-play: 2008: Vision Online Games ...

  7. Aberrant - Wikipedia

    en.wikipedia.org/wiki/Aberrant

    Aberrant is a role-playing game created by White Wolf Game Studio in 1999, set in 2008 in a world where super-powered humans started appearing one day in 1998. It is the middle setting in the greater Trinity Universe timeline, chronologically situated about 90 years after Adventure!, White Wolf's Pulp era game, and over a century before the psionic escapades of Trinity/Aeon.

  8. History of role-playing games - Wikipedia

    en.wikipedia.org/wiki/History_of_role-playing_games

    The game was brought to White Wolf, Inc. by co-author Mark Rein-Hagen, who took the same approach in his game Vampire: The Masquerade (1991), a gothic horror themed game whose setting appealed to the growing goth subculture; the game was a success and spawned a number of spinoffs which were brought together as the World of Darkness.

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    www.aol.com/games/play/masque-publishing/cribbage

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.