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  2. Dragon Age: Origins - Wikipedia

    en.wikipedia.org/wiki/Dragon_Age:_Origins

    Dragon Age: Origins is a 2009 role-playing video game developed by BioWare and published by Electronic Arts.It is the first game in the Dragon Age franchise. Set in the fictional kingdom of Ferelden during a period of civil strife, the game puts the player in the role of a warrior, mage, or rogue coming from an elven, human, or dwarven background.

  3. List of Dragon Age media - Wikipedia

    en.wikipedia.org/wiki/List_of_Dragon_Age_media

    A prequel story to Dragon Age: Origins; Dragon Age: The Calling: October 13, 2009 (NA) [41] March 1, 2010 (UK) December 16, 2018 (deluxe edition) [41] 978-0-7653-2409-2: Novelization [41] Written by David Gaider; Published by Tor Books, Titan Books, and Dark Horse (deluxe edition) A story set between Dragon Age: The Stolen Throne and Dragon Age ...

  4. Dragon Age - Wikipedia

    en.wikipedia.org/wiki/Dragon_Age

    Dragon Age: Origins, a webcomic by the artist of Penny Arcade, was released in September 2009. It tells a story about a group of Templars sent on a search & destroy mission against Flemeth, the Witch of the Wilds. The timeline is set before the game Dragon Age: Origins, as her daughter Morrigan has not yet allied with the Grey Wardens.

  5. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.

  6. Mike Laidlaw - Wikipedia

    en.wikipedia.org/wiki/Mike_Laidlaw

    Laidlaw's next role was lead designer for Dragon Age: Origins. [7] The core game design had been implemented, but the writing needed improvement to make it into a viable series. [5] His work earned him a nomination for a British Academy Video Games Award for Best Story in 2010 (with BioWare cofounders Ray Muzyka and Greg Zeschuk). [7]

  7. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    The origins of the art mod can be traced to the classic 1983 mod Castle Smurfenstein (a humorous subversion of Castle Wolfenstein which replaces the Nazi guards with Smurfs). [67] The very first art mod, however, is generally considered to be Iimura Takahiko 's 1993 AIUEOUNN Six Features (a modification of Sony's "System G").

  8. David Gaider - Wikipedia

    en.wikipedia.org/wiki/David_Gaider

    David Gaider is a Canadian narrative designer and writer. He was the lead writer and creator of the setting for the role-playing video game series Dragon Age.. He worked for Edmonton, Alberta-located game developer BioWare from 1999 [1] to 2016, [2] before leaving to join another Edmonton-based studio, Beamdog, as their Creative Director.

  9. James Ohlen - Wikipedia

    en.wikipedia.org/wiki/James_Ohlen

    As a result of the success of Baldur's Gate, Ohlen was made the company's Director of Design. He continued to work as the lead designer on BioWare's Dungeons and Dragons titles including Baldur's Gate 2 and Neverwinter Nights. He later led up the design on Star Wars: Knights of the Old Republic and Dragon Age: Origins. [3]